static int _m_Equals(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); { object _o = translator.GetObject(L, 2, typeof(object)); bool gen_ret = gen_to_be_invoked.Equals( _o); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.AnimatorControllerParameter(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _s_set_defaultBool(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); gen_to_be_invoked.defaultBool = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_defaultInt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.defaultInt); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_defaultFloat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter __cl_gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.defaultFloat = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter __cl_gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.type); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); UnityEngine.AnimatorControllerParameterType gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.type = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static StackObject *get_name_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AnimatorControllerParameter instance_of_this_method = (UnityEngine.AnimatorControllerParameter) typeof(UnityEngine.AnimatorControllerParameter).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.name; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.AnimatorControllerParameter gen_ret = new UnityEngine.AnimatorControllerParameter(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimatorControllerParameter constructor!")); }
static int _m_GetHashCode(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.AnimatorControllerParameter __cl_gen_to_be_invoked = (UnityEngine.AnimatorControllerParameter)translator.FastGetCSObj(L, 1); try { { int __cl_gen_ret = __cl_gen_to_be_invoked.GetHashCode( ); LuaAPI.xlua_pushinteger(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public TriggerElement(UnityEngine.AnimatorControllerParameter parameter, ParameterControllerView host) : base(parameter, host) { }