public void Update(float deltaT) { if (navMeshAgent.enabled) { navMeshAgent.enabled = false; } ragdollSinkTimer += deltaT; //UnityEngine.Debug.Log("Ragdoll sink timer = " + ragdollSinkTimer); if (ragdollSinkTimer > startRagdollSink) { Sink(deltaT); } if (animatedDeath) { //Animation event cannot link to any functions here without using a wrapper from a MonoBehaviour script attached to the zombie. if (animator.GetBool("isWalking")) { animator.SetBool("isWalking", false); } if (!animator.GetBool("isDead")) { animator.SetBool("isDead", true); } return; } if (ragdollRB == null) { EnableRigidBodyPhysics(); } }
protected override void OnExecute() { if (_animator == null) { Status = ActionStatus.Finished; return; } _animator.SetBool(_varName, _varValue); Status = ActionStatus.Finished; }
static int _m_SetBool(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Animator __cl_gen_to_be_invoked = (UnityEngine.Animator)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int id = LuaAPI.xlua_tointeger(L, 2); bool value = LuaAPI.lua_toboolean(L, 3); __cl_gen_to_be_invoked.SetBool(id, value); return(0); } if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { string name = LuaAPI.lua_tostring(L, 2); bool value = LuaAPI.lua_toboolean(L, 3); __cl_gen_to_be_invoked.SetBool(name, value); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animator.SetBool!")); }
static StackObject *SetBool_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Boolean @value = ptr_of_this_method->Value == 1; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.Animator instance_of_this_method = (UnityEngine.Animator) typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetBool(@name, @value); return(__ret); }
public void SetBool(string parameterName, bool value) { animator.SetBool(parameterName, value); }