static StackObject *CreateAnimationClipPlayable_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AnimationClip clip = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.Experimental.Director.PlayableGraph graph = (UnityEngine.Experimental.Director.PlayableGraph) typeof(UnityEngine.Experimental.Director.PlayableGraph).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.Experimental.Director.AnimationPlayableGraphExtensions.CreateAnimationClipPlayable(graph, clip);

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
コード例 #2
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    UnityEngine.AnimationClip __cl_gen_ret = new UnityEngine.AnimationClip();
                    translator.Push(L, __cl_gen_ret);

                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationClip constructor!"));
        }
コード例 #3
0
        static StackObject *get_Item_4(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AnimationClip clip = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.AnimatorOverrideController instance_of_this_method;
            instance_of_this_method = (UnityEngine.AnimatorOverrideController) typeof(UnityEngine.AnimatorOverrideController).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method[clip];

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
コード例 #4
0
        int UnityEngineAnimationClip_m_AddEvent(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            {
                UnityEngine.AnimationEvent _evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent));

                gen_to_be_invoked.AddEvent(_evt);



                return(0);
            }
        }
コード例 #5
0
        int UnityEngineAnimationClip_m_SampleAnimation(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            {
                UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
                float _time = (float)LuaAPI.lua_tonumber(L, 3);

                gen_to_be_invoked.SampleAnimation(_go, _time);



                return(0);
            }
        }
コード例 #6
0
 public static UnityEngine.AnimationState PrepareAnimation(UnityEngine.GameObject obj, string animName)
 {
     UnityEngine.AnimationState state     = null;
     UnityEngine.Animation      animation = obj.GetComponent <UnityEngine.Animation>();
     if (null != animation && !string.IsNullOrEmpty(animName))
     {
         state = animation[animName];
         if (null == state)
         {
             UnityEngine.AnimationClip clip = GetSharedResource("Animations/" + animName) as UnityEngine.AnimationClip;
             if (null != clip)
             {
                 animation.AddClip(clip, animName);
                 state = animation[animName];
             }
         }
     }
     return(state);
 }
コード例 #7
0
 /** FindAnimationClip
  */
 private static void FindAnimationClip(Fee.File.Path a_path, System.Collections.Generic.List <FindItem> a_out_list)
 {
     UnityEngine.Object[] t_object_list = Fee.EditorTool.AssetTool.LoadAllAsset(a_path);
     foreach (UnityEngine.Object t_object in t_object_list)
     {
         UnityEngine.AnimationClip t_animationclip = t_object as UnityEngine.AnimationClip;
         if (t_animationclip != null)
         {
             if (System.Text.RegularExpressions.Regex.IsMatch(t_animationclip.name, "^.*__preview__.*$") == true)
             {
                 //UnityEngine.Debug.Log("ignore : " + t_animationclip.name);
             }
             else
             {
                 a_out_list.Add(new FindItem(a_path, t_animationclip));
             }
         }
     }
 }
コード例 #8
0
        static int _m_ClearCurves(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.ClearCurves(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
コード例 #9
0
        static int _m_EnsureQuaternionContinuity(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.EnsureQuaternionContinuity(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #10
0
        int UnityEngineAnimationClip_m_SetCurve(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            {
                string      _relativePath         = LuaAPI.lua_tostring(L, 2);
                System.Type _type                 = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
                string      _propertyName         = LuaAPI.lua_tostring(L, 4);
                UnityEngine.AnimationCurve _curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 5, typeof(UnityEngine.AnimationCurve));

                gen_to_be_invoked.SetCurve(_relativePath, _type, _propertyName, _curve);



                return(0);
            }
        }
コード例 #11
0
        public static int __CSIndexer(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                if (translator.Assignable <UnityEngine.AnimatorOverrideController>(L, 1) && translator.Assignable <UnityEngine.AnimationClip>(L, 2))
                {
                    UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);
                    UnityEngine.AnimationClip index = (UnityEngine.AnimationClip)translator.GetObject(L, 2, typeof(UnityEngine.AnimationClip));
                    LuaAPI.lua_pushboolean(L, true);
                    translator.Push(L, gen_to_be_invoked[index]);
                    return(2);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            LuaAPI.lua_pushboolean(L, false);
            return(1);
        }
コード例 #12
0
        static StackObject *set_Item_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AnimationClip value = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.AnimatorOverrideController instance_of_this_method;
            instance_of_this_method = (UnityEngine.AnimatorOverrideController) typeof(UnityEngine.AnimatorOverrideController).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method[name] = value;

            return(__ret);
        }
コード例 #13
0
        static int _m_AddEvent(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.AnimationEvent evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent));

                    __cl_gen_to_be_invoked.AddEvent(evt);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
コード例 #14
0
        static StackObject *set_Item_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AnimationClip @value = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip> instance_of_this_method = (System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip>) typeof(System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method[key] = value;

            return(__ret);
        }
コード例 #15
0
        static int _m_SampleAnimation(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.AnimationClip __cl_gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);


            try {
                {
                    UnityEngine.GameObject go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
                    float time = (float)LuaAPI.lua_tonumber(L, 3);

                    __cl_gen_to_be_invoked.SampleAnimation(go, time);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
コード例 #16
0
        static int _m_set_Item(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.AnimatorOverrideController gen_to_be_invoked = (UnityEngine.AnimatorOverrideController)translator.FastGetCSObj(L, 1);



                {
                    string key = LuaAPI.lua_tostring(L, 2);
                    UnityEngine.AnimationClip gen_value = (UnityEngine.AnimationClip)translator.GetObject(L, 3, typeof(UnityEngine.AnimationClip));
                    gen_to_be_invoked[key] = gen_value;



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
コード例 #17
0
        static int _m_GetClip(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.Animation __cl_gen_to_be_invoked = (UnityEngine.Animation)translator.FastGetCSObj(L, 1);


            try {
                {
                    string name = LuaAPI.lua_tostring(L, 2);

                    UnityEngine.AnimationClip __cl_gen_ret = __cl_gen_to_be_invoked.GetClip(name);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
コード例 #18
0
        static int _m_RemoveClip(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Animation gen_to_be_invoked = (UnityEngine.Animation)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <UnityEngine.AnimationClip>(L, 2))
                {
                    UnityEngine.AnimationClip _clip = (UnityEngine.AnimationClip)translator.GetObject(L, 2, typeof(UnityEngine.AnimationClip));

                    gen_to_be_invoked.RemoveClip(_clip);



                    return(0);
                }
                if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _clipName = LuaAPI.lua_tostring(L, 2);

                    gen_to_be_invoked.RemoveClip(_clipName);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Animation.RemoveClip!"));
        }
コード例 #19
0
 public void PlayAnimation(UnityEngine.AnimationClip animation)
 {
     throw new NotImplementedException("This function was automatically generated by Mockery and has no real implementation yet.");
 }
コード例 #20
0
 public void SampleAnimation(UnityEngine.AnimationClip animation, System.Single time)
 {
     throw new NotImplementedException("This function was automatically generated by Mockery and has no real implementation yet.");
 }
コード例 #21
0
 public static UnityEditor.AnimationClipCurveData[] GetAllCurves(UnityEngine.AnimationClip clip, System.Boolean includeCurveData)
 {
     throw new NotImplementedException("This function was automatically generated by Mockery and has no real implementation yet.");
 }
コード例 #22
0
ファイル: Controller.cs プロジェクト: bluebackblue/fee_core
 /** [SimpleAnimation]モーション。追加。
  */
 public void AddMotion_SimpleAnimation(string a_state_name, UnityEngine.AnimationClip a_animetion_clip)
 {
     this.controller_simpleanimationtion.AddMotion(a_state_name, a_animetion_clip);
 }
コード例 #23
0
 public static UnityEngine.AnimationCurve GetEditorCurve(UnityEngine.AnimationClip clip, System.String relativePath, System.Type type, System.String propertyName)
 {
     throw new NotImplementedException("This function was automatically generated by Mockery and has no real implementation yet.");
 }
コード例 #24
0
        static StackObject *PlayClip_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method);
            UnityEngine.Experimental.Director.PlayableGraph graph = (UnityEngine.Experimental.Director.PlayableGraph) typeof(UnityEngine.Experimental.Director.PlayableGraph).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.AnimationClip clip = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.Animator animator = (UnityEngine.Animator) typeof(UnityEngine.Animator).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.Experimental.Director.AnimationPlayableUtilities.PlayClip(animator, clip, out graph);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.StackObjectReference:
            {
                var    ___dst = *(StackObject **)&ptr_of_this_method->Value;
                object ___obj = graph;
                if (___dst->ObjectType >= ObjectTypes.Object)
                {
                    if (___obj is CrossBindingAdaptorType)
                    {
                        ___obj = ((CrossBindingAdaptorType)___obj).ILInstance;
                    }
                    __mStack[___dst->Value] = ___obj;
                }
                else
                {
                    ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain);
                }
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = graph;
                }
                else
                {
                    var ___type = __domain.GetType(___obj.GetType()) as CLRType;
                    ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, graph);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var ___type = __domain.GetType(ptr_of_this_method->Value);
                if (___type is ILType)
                {
                    ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = graph;
                }
                else
                {
                    ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, graph);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.Experimental.Director.PlayableGraph[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = graph;
            }
            break;
            }

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
コード例 #25
0
 public static void SetEditorCurve(UnityEngine.AnimationClip clip, System.String relativePath, System.Type type, System.String propertyName, UnityEngine.AnimationCurve curve)
 {
 }
コード例 #26
0
 public static UnityEngine.AnimationEvent[] GetAnimationEvents(UnityEngine.AnimationClip clip)
 {
     throw new NotImplementedException("This function was automatically generated by Mockery and has no real implementation yet.");
 }
コード例 #27
0
 public static void SetAnimationEvents(UnityEngine.AnimationClip clip, UnityEngine.AnimationEvent[] events)
 {
 }
コード例 #28
0
        static StackObject *TryGetValue_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.AnimationClip @value = (UnityEngine.AnimationClip) typeof(UnityEngine.AnimationClip).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip> instance_of_this_method = (System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip>) typeof(System.Collections.Generic.Dictionary <System.String, UnityEngine.AnimationClip>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            var result_of_this_method = instance_of_this_method.TryGetValue(@key, out @value);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.StackObjectReference:
            {
                var    ___dst = ILIntepreter.ResolveReference(ptr_of_this_method);
                object ___obj = @value;
                if (___dst->ObjectType >= ObjectTypes.Object)
                {
                    if (___obj is CrossBindingAdaptorType)
                    {
                        ___obj = ((CrossBindingAdaptorType)___obj).ILInstance;
                    }
                    __mStack[___dst->Value] = ___obj;
                }
                else
                {
                    ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain);
                }
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @value;
                }
                else
                {
                    var ___type = __domain.GetType(___obj.GetType()) as CLRType;
                    ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @value);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var ___type = __domain.GetType(ptr_of_this_method->Value);
                if (___type is ILType)
                {
                    ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @value;
                }
                else
                {
                    ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @value);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.AnimationClip[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = @value;
            }
            break;
            }

            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            __intp.Free(ptr_of_this_method);
            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
コード例 #29
0
 public UnityEditorInternalAnimationWindowCurve(UnityEngine.AnimationClip clip, UnityEditor.EditorCurveBinding binding, System.Type valueType)
 {
     m_instance = Activator.CreateInstance(UnityTypes.UnityEditorInternal_AnimationWindowCurve, new object[] { clip, binding, valueType });
 }