public void unregisterdNameDNT() { Assert.DoesNotThrow(() => UnityClientList.removeClient("")); Assert.DoesNotThrow(() => UnityClientList.setClientPublic("", true)); Assert.DoesNotThrow(() => UnityClientList.getClientPublic("")); }
public void DuplicateClientRemovedDNT() { Assert.DoesNotThrow(() => UnityClientList.removeClient(ts)); Assert.DoesNotThrow(() => UnityClientList.removeClient(ts)); }
public void ClientExistsWorks() { Assert.True(UnityClientList.clientExists(ts)); UnityClientList.removeClient(ts); Assert.False(UnityClientList.clientExists(ts)); }
public void TearDown() { UnityClientList.removeClient(ts); }