public EditorTilesets() { Deposits = new DepositTileset(GetPath("deps")); Improvements = new ImprovementsTileset(GetPath("imps")); Miscellaneous = new MiscellaneousTileset(GetPath("misc")); Terrain = new TerrainTileset(GetPath("terrain")); Units = new UnitsTileset(GetPath("units")); }
public GameTilesets() { Abilities = new AbilitiesTileset(FilePath("abilities")); Gui = new GuiTileset(FilePath("gui")); Miscellaneous = new MiscellaneousTileset(FilePath("misc")); Terrain = new TerrainTileset(FilePath("fields")); Units = new UnitsTileset(FilePath("units")); Improvements = new ImprovementsTileset(FilePath("imps")); Deposits = new DepositTileset(FilePath("deps")); }