// Token: 0x06000038 RID: 56 RVA: 0x0000227B File Offset: 0x0000047B private static bool Prefix(EntityCreationController __instance, BlueprintUnit unit, UnitEntityView prefab, Vector3 position, Quaternion rotation, SceneEntitiesState state, ref UnitEntityData __result) { /* if (!Main.first) * { * return true; * }*/ if (unit == null) { Main.DebugLog("Trying to spawn null unit."); // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(true); } if (prefab == null) { Main.DebugLog("Trying to spawn unit without prefab"); // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(true); } Main.DebugLog("SpawnUnit() - " + unit.CharacterName + " - " + unit.name + " - " + unit.AssetGuid); prefab.UniqueId = Guid.NewGuid().ToString(); bool isprefab = false; //if (prefab.Renderers !=null && prefab.Renderers.Count() > 0) if (prefab.GetComponentsInChildren <Component>().Count() > 0) { //prefab.Renderers.ForEach(x => Main.DebugLog("tex? "+x.material?.mainTexture?.name)); isprefab = true; //prefab.GetComponentsInChildren<SkinnedMeshRenderer>().ToList().ForEach(x => Main.DebugLog("tex? " + x.material?.mainTexture?.name)); Tuple <string, string> result2 = new Tuple <string, string>("", ""); //if (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid)) // if (unit.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(unit.name)) // { result2 = Main.randomPool(unit, prefab); // } prefab = Main.unitEntityViewTexReplacer(prefab, result2.Item1, result2.Item2); } else { Main.DebugLog("noren"); } //var named = (first: "one", second: "two"); UnitEntityView unitEntityView = UnityEngine.Object.Instantiate <UnitEntityView>(prefab, position, rotation); if (!isprefab) { Tuple <string, string> result = new Tuple <string, string>("", ""); //if (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid)) // if (unit.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(unit.name)) // { result = Main.randomPool(unit, unitEntityView); // } unitEntityView = Main.unitEntityViewTexReplacer(unitEntityView, result.Item1, result.Item2); } // unitEntityView.Destroy(); #if DEBUG Main.DebugLog("SpawnUnit(): Main.OrigTexName: " + Main.OrigTexName); if (unit.AddFacts.Length > 0) { Array.Clear(unit.AddFacts, 0, unit.AddFacts.Length); } #endif unitEntityView.Blueprint = unit; __result = (UnitEntityData)__instance.SpawnEntityWithView(unitEntityView, state); /* * if (__result.View.CharacterAvatar != null) * { * * if (__result.View.CharacterAvatar != null && __result.View.CharacterAvatar.BakedCharacter != null && __result.View.CharacterAvatar.BakedCharacter.RendererDescriptions.Count() > 0 && __result.View.CharacterAvatar.BakedCharacter.RendererDescriptions.Any(x => (x.Material?.mainTexture?.width < 500 || x.Material?.mainTexture?.height < 500) && x.Material?.mainTexture?.name == Main.OrigTexName)) * { * Main.DebugLog("SpawnUnit/ after SpawnEntityView CHARAVATAR TRIGGERED"); * foreach (RendererDescription rd in __result.View.CharacterAvatar.BakedCharacter.RendererDescriptions) * { * if (rd.Material?.mainTexture?.name == Main.OrigTexName) * { * rd.Material.mainTexture = Main.ReadableText; * rd.Material.mainTexture.name = Main.OrigTexName; * } * * } * * } * * } * Main.OrigTexName = null; */ // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(false); }
// Token: 0x06000003 RID: 3 RVA: 0x000027B4 File Offset: 0x000009B4 private static bool Prefix(UnitEntityData __instance, ref UnitEntityView __result) { if (!Main.modEnabled) { return(true); } if (Main.customPrefabUnits == null || Main.customPrefabUnits.Count() == 0) { Main.Init(); } Main.DebugLog("NEW CreateView() - " + __instance.Blueprint.CharacterName + " - " + __instance.Blueprint.name + " - " + __instance.Blueprint.AssetGuid); Polymorph activePolymorph = __instance.GetActivePolymorph(); if (activePolymorph != null) { UnitEntityView unitEntityView = activePolymorph.Prefab.Load(false); if (unitEntityView) { Quaternion rotation = (!unitEntityView.ForbidRotation) ? Quaternion.Euler(0f, __instance.Orientation, 0f) : Quaternion.identity; bool isprefab2 = false; if (unitEntityView.GetComponentsInChildren <Component>().Count() > 0) { isprefab2 = true; Tuple <string, string> result2 = new Tuple <string, string>("", ""); // if (__instance.Blueprint.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(__instance.Blueprint.name)) // { result2 = Main.randomPool(__instance.Blueprint, unitEntityView); // } unitEntityView = Main.unitEntityViewTexReplacer(unitEntityView, result2.Item1, result2.Item2); } UnitEntityView unitEntityView2 = UnityEngine.Object.Instantiate <UnitEntityView>(unitEntityView, __instance.Position, rotation); if (!isprefab2) { Tuple <string, string> result = new Tuple <string, string>("", ""); // if (__instance.Blueprint.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(__instance.Blueprint.name)) // { result = Main.randomPool(__instance.Blueprint, unitEntityView2); // } unitEntityView2 = Main.unitEntityViewTexReplacer(unitEntityView2, result.Item1, result.Item2); } /* * * string texfullpath = ""; * if (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid)&& __instance.Blueprint != null) * { * //texfullpath = Main.randomPool(__instance.Blueprint, __instance.Descriptor.CustomPrefabGuid); * * unitEntityView2 * } * * unitEntityView2 = Main.unitEntityViewTexReplacer(unitEntityView2, texfullpath); */ activePolymorph.SetReplacementViewOnLoad(unitEntityView2); unitEntityView2.DisableSizeScaling = true; // Main.DebugLog("1 " + unitEntityView2.name); __result = unitEntityView2; // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(false); } } if (__instance.Descriptor.Doll != null) { UnitEntityView unitEntityView3 = __instance.Descriptor.Doll.CreateUnitView(false); unitEntityView3.transform.position = __instance.Position; unitEntityView3.transform.rotation = Quaternion.Euler(0f, __instance.Orientation, 0f); /* * string texfullpath = ""; * if (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid) && __instance.Blueprint != null) * { * texfullpath = Main.randomPool(__instance.Blueprint, __instance.Descriptor.CustomPrefabGuid); * } * * unitEntityView3 = Main.unitEntityViewTexReplacer(unitEntityView3, texfullpath); * // Main.DebugLog("2 " + unitEntityView3.name); */ Tuple <string, string> result = new Tuple <string, string>("", ""); //if (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid)) // if (__instance.Blueprint.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(__instance.Blueprint.name)) // { result = Main.randomPool(__instance.Blueprint, unitEntityView3); // } unitEntityView3 = Main.unitEntityViewTexReplacer(unitEntityView3, result.Item1, result.Item2); __result = unitEntityView3; // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(false); } UnitEntityView unitEntityView4 = (!string.IsNullOrEmpty(__instance.Descriptor.CustomPrefabGuid)) ? ResourcesLibrary.TryGetResource <UnitEntityView>(__instance.Descriptor.CustomPrefabGuid, false) : __instance.Blueprint.Prefab.Load(false); if (unitEntityView4 == null) { UberDebug.LogError(__instance.Blueprint, "Cannot find prefab for unit", Array.Empty <object>()); __result = null; // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(false); } bool isprefab = false; if (unitEntityView4.GetComponentsInChildren <Component>().Count() > 0) { isprefab = true; Tuple <string, string> result2 = new Tuple <string, string>("", ""); // if (__instance.Blueprint.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(__instance.Blueprint.name)) // { result2 = Main.randomPool(__instance.Blueprint, unitEntityView4); // } unitEntityView4 = Main.unitEntityViewTexReplacer(unitEntityView4, result2.Item1, result2.Item2); } Quaternion rotation2 = (!unitEntityView4.ForbidRotation) ? Quaternion.Euler(0f, __instance.Orientation, 0f) : Quaternion.identity; UnitEntityView resultView = UnityEngine.Object.Instantiate <UnitEntityView>(unitEntityView4, __instance.Position, rotation2); if (!isprefab) { Tuple <string, string> result = new Tuple <string, string>("", ""); // if (__instance.Blueprint.CustomizationPreset != null || Main.customPrefabUnits.ContainsKey(__instance.Blueprint.name)) // { result = Main.randomPool(__instance.Blueprint, resultView); // } resultView = Main.unitEntityViewTexReplacer(resultView, result.Item1, result.Item2); } __result = resultView; // Main.OrigTexName = null; // Main.ReadableText = null; Main.preset = null; Main.notRandom = false; return(false); }