private void DetermineIfUniqueItem() { if (gameObject.GetComponent <UniqueItemGenerator>() != null) { isUniqueItem = true; uniqueItemGenerator = gameObject.GetComponent <UniqueItemGenerator>(); } }
public void Generates_correct_sequence_test() { var items = new[] { "Test - 1", "Test - 2", "Test - 3" }; Assert.Equal("Test", UniqueItemGenerator.GetNextUniqueItem(items, "Test")); items = new[] { "Test", "Test - 1", "Test - 4", "Test - 5" }; Assert.Equal("Test - 2", UniqueItemGenerator.GetNextUniqueItem(items, "Test")); }
public void Ctor_parameter_validations_test() { Assert.Throws <ArgumentNullException>(() => UniqueItemGenerator.GetNextUniqueItem(null, "Test")); Assert.Throws <ArgumentNullException>(() => UniqueItemGenerator.GetNextUniqueItem(Enumerable.Empty <string>(), null)); Assert.Throws <ArgumentNullException>(() => UniqueItemGenerator.GetNextUniqueItem(Enumerable.Empty <string>(), "Test", null, StringComparison.OrdinalIgnoreCase)); }
public void Special_collection_size_test() { Assert.Equal("Test", UniqueItemGenerator.GetNextUniqueItem(Enumerable.Empty <string>(), "Test")); var items = new[] { "One", "Two", "Three" }; Assert.Equal("Test", UniqueItemGenerator.GetNextUniqueItem(items, "Test")); items = new[] { "One", "Two", "Test123", "Three" }; Assert.Equal("Test", UniqueItemGenerator.GetNextUniqueItem(items, "Test")); }