public VirtualTextureSceneViewLink(OgreModelEditorController controller) { this.controller = controller; cameraLink = new CameraLink(controller.SceneViewController); CompressedTextureSupport textureFormat = OgreInterface.Instance.SelectedTextureFormat; virtualTextureManager = new VirtualTextureManager(UnifiedMaterialBuilder.GetNumCompressedTexturesNeeded(textureFormat), new IntSize2(4096, 4096), 128, 4096, textureFormat, 10, new IntSize2(256, 128), 100 * 1024 * 1024, UnifiedMaterialBuilder.AreTexturesPagedOnDisk(textureFormat)); materialBuilder = new UnifiedMaterialBuilder(virtualTextureManager, OgreInterface.Instance.SelectedTextureFormat, controller.PluginManager.createLiveResourceManager("UnifiedShaders")); OgreInterface.Instance.MaterialParser.addMaterialBuilder(materialBuilder); }
public VirtualTextureSceneViewLink(SceneController sceneController, SceneViewController sceneViewController, PluginManager pluginManager, UpdateTimer timer) { this.timer = timer; timer.addUpdateListener(updateListener); this.sceneController = sceneController; sceneController.OnSceneLoaded += SceneController_OnSceneLoaded; sceneController.OnSceneUnloading += SceneController_OnSceneUnloading; cameraLink = new CameraLink(sceneViewController); CompressedTextureSupport textureFormat = OgreInterface.Instance.SelectedTextureFormat; virtualTextureManager = new VirtualTextureManager(UnifiedMaterialBuilder.GetNumCompressedTexturesNeeded(textureFormat), new IntSize2(4096, 4096), 128, 4096, textureFormat, 10, new IntSize2(256, 128), 100 * 1024 * 1024, UnifiedMaterialBuilder.AreTexturesPagedOnDisk(textureFormat)); materialBuilder = new UnifiedMaterialBuilder(virtualTextureManager, OgreInterface.Instance.SelectedTextureFormat, pluginManager.createLiveResourceManager("UnifiedShaders")); OgreInterface.Instance.MaterialParser.addMaterialBuilder(materialBuilder); }
public VirtualTextureSceneViewLink(StandaloneController standaloneController) { this.standaloneController = standaloneController; standaloneController.SceneLoaded += standaloneController_SceneLoaded; standaloneController.SceneUnloading += standaloneController_SceneUnloading; cameraLink = new CameraLink(standaloneController.SceneViewController); CompressedTextureSupport textureFormat = OgreInterface.Instance.SelectedTextureFormat; virtualTextureManager = new VirtualTextureManager(UnifiedMaterialBuilder.GetNumCompressedTexturesNeeded(textureFormat), MedicalConfig.PhysicalTextureSize, MedicalConfig.PageSize, 4096, textureFormat, MedicalConfig.VirtualTextureStagingBufferCount, MedicalConfig.FeedbackBufferSize, MedicalConfig.TextureCacheSize, UnifiedMaterialBuilder.AreTexturesPagedOnDisk(textureFormat)); virtualTextureManager.MaxStagingUploadPerFrame = MedicalConfig.MaxStagingVirtualTextureUploadsPerFrame; virtualTextureManager.TransparentFeedbackBufferVisibilityMask = TransparencyController.TransparentVisibilityMask; virtualTextureManager.OpaqueFeedbackBufferVisibilityMask = TransparencyController.OpaqueVisibilityMask; virtualTextureManager.MipSampleBias = -3; virtualTextureManager.AutoAdjustMipLevel = false; materialBuilder = new UnifiedMaterialBuilder(virtualTextureManager, OgreInterface.Instance.SelectedTextureFormat, standaloneController.MedicalController.PluginManager.createLiveResourceManager("UnifiedShaders")); OgreInterface.Instance.MaterialParser.addMaterialBuilder(materialBuilder); TransparencyController.initialize(materialBuilder); standaloneController.MainWindow.DestroyInternalResources += MainWindow_DestroyInternalResources; standaloneController.MainWindow.CreateInternalResources += MainWindow_CreateInternalResources; }
public static void initialize(UnifiedMaterialBuilder materialBuilder) { TransparencyController.materialBuilder = materialBuilder; }