private DialogCondition ParseVariableValueCondtion(string name, UniXMLElement element) { string varName = element.GetString("name"); string updateText = string.Empty; if (element.HasAttribute("update_text")) { updateText = element.GetString("update_text"); } switch (name) { case QuestConditionName.INT_VARIABLE_VALUE_EQ: { int val = element.GetInt("value"); return(new IntVariableValueEQCondition(varName, val, updateText)); } case QuestConditionName.INT_VARIABLE_VARLUE_GE: { int val = element.GetInt("value"); return(new IntVariableValueGECondition(varName, val, updateText)); } case QuestConditionName.BOOL_VARIABLE_VALUE_EQ: { bool val = element.GetBool("value"); return(new BoolVariableValueEQCondition(varName, val, updateText)); } case QuestConditionName.FLOAT_VARIABLE_VALUE_EQ: { float val = element.GetFloat("value"); return(new FloatVariableValueEQCondition(varName, val, updateText)); } default: return(null); } }
public ImageComposeData(UniXMLElement element) : base(element) { if (element.HasAttribute("path")) { m_Path = element.GetString("path"); } else { m_Path = string.Empty; } if (element.HasAttribute("width")) { m_Width = element.GetInt("width"); } else { m_Width = 0; } if (element.HasAttribute("height")) { m_Height = element.GetInt("height"); } else { m_Height = 0; } }
public AchievmentTierData(UniXMLElement element) { id = element.GetInt("id"); //name = element.GetString("name"); count = element.GetInt("count"); points = element.GetInt("points"); }
public ManStageData(UniXMLElement element) { stage = element.GetInt("id"); textId = element.GetString("text"); eventName = element.GetString("event"); hintId = element.GetString("hint"); statName = element.HasAttribute("statname") ? element.GetString("statname") : string.Empty; }
public SchemeContractReward(UniXMLElement element) : base(element) { color = (ObjectColor)Enum.Parse(typeof(ObjectColor), element.element.GetString("color")); if (element.HasAttribute("count")) { count = element.GetInt("count"); } else { count = 0; } }
private DialogCondition Create(UniXMLElement element) { string type = element.GetString("type"); switch (type) { case QuestConditionName.ON_STATION: { return(new OnStationCondition()); } case QuestConditionName.QUEST_COMPLETED: { string questId = element.GetString("id"); return(new QuestCompletedCondition(questId)); } case QuestConditionName.AT_SPACE: { return(new AtSpaceCondition()); } case QuestConditionName.DIALOG_COMPLETED: { string id = element.GetString("id"); return(new DialogCompletedCondition(id)); } case QuestConditionName.USER_EVENT: { UserEventName eventName = (UserEventName)Enum.Parse(typeof(UserEventName), element.GetString("name")); return(CreateUserEventCondition(element, eventName)); } case QuestConditionName.COUNT_OF_ITEMS_GE: { string id = element.GetString("id"); InventoryObjectType itemType = (InventoryObjectType)Enum.Parse(typeof(InventoryObjectType), element.GetString("item_type")); int value = element.GetInt("value"); string updateText = string.Empty; if (element.HasAttribute("update_text")) { updateText = element.GetString("update_text"); } return(new CountOfItemsGECondition(itemType, id, value, updateText)); } case QuestConditionName.INT_VARIABLE_VALUE_EQ: case QuestConditionName.INT_VARIABLE_VARLUE_GE: case QuestConditionName.FLOAT_VARIABLE_VALUE_EQ: case QuestConditionName.BOOL_VARIABLE_VALUE_EQ: return(ParseVariableValueCondtion(type, element)); default: return(null); } }
public void Load(UniXMLElement parent) { Repeat = parent.GetInt("repeat", 1); HintWorld = parent.GetString("hint_world", string.Empty); Conditions.Clear(); QuestConditionParser parser = new QuestConditionParser(); foreach (UniXMLElement conditionElement in parent.Elements("condition")) { QuestCondition condition = parser.Parse(conditionElement); if (condition != null) { Conditions.Add(condition); } } }
public ManQuestData(UniXMLElement element) { id = element.GetString("id"); //type = (ManQuestCategory)System.Enum.Parse(typeof(ManQuestCategory), element.GetString("type")); name = element.GetString("name"); startText = element.GetString("start_text"); completeText = element.GetString("complete_text"); index = element.GetInt("index"); prevQuests = new List <string>(); string prevQuestString = element.GetString("prev_quests"); string[] tokens = prevQuestString.Split(new char[] { ',' }, System.StringSplitOptions.RemoveEmptyEntries); if (tokens.Length > 0) { prevQuests.AddRange(tokens); } stages = element.Elements("stage").Select(se => { return(new ManStageData(se)); }).ToList(); }
public NpcKilledWithLevelQuestCondition(UniXMLElement element) { Level = element.GetInt("value"); }
public ReachLevelQuestCondition(UniXMLElement element) { Level = element.GetInt("value"); }
public PlayerLevelGEQuestCondition(UniXMLElement element) { Level = element.GetInt("value"); }
public CollectOreQuestCondition(UniXMLElement element) { OreId = element.GetString("value"); Count = element.GetInt("count"); }
public CraftResourceContractReward(UniXMLElement element) : base(element) { count = element.GetInt("count"); }
public void Load(UniXMLElement element) { Type = element.GetEnum <QuestRewardType>("type"); Count = element.GetInt("count"); }
public LoreRecordData(UniXMLElement element) { recordId = element.GetString("id"); index = element.GetInt("index"); }
public CraftResourceSpecialReward(UniXMLElement element) : base(element) { count = element.GetInt("count"); id = element.GetString("id"); }
public TurretContractReward(UniXMLElement element) : base(element) { count = element.GetInt("count"); }
public ModuleCraftedQuestCondition(UniXMLElement element) { ModuleType = element.GetEnum <ShipModelSlotType>("value"); Color = element.GetEnum <ObjectColor>("color"); Level = element.GetInt("level"); }