コード例 #1
0
 private void _updatePosition(Vector2 pos, Heading head, long apianTime)
 {
     optTime        = apianTime;
     optPendingTurn = TurnDir.kUnset;
     optHeading     = head;
     optPosition    = pos;
     logger.Verbose($"_updatePosition() Bike: {bikeId}, Pos: {pos.ToString()} Head: {baseHeading.ToString()}");
 }
コード例 #2
0
        public abstract void SetupImpl(); // do any implmentation-specific setup

        public virtual void Loop(long curTime, int frameMs)
        {
            bbDynState = bb.DynamicState(curTime);
            if (stashedTurn != TurnDir.kUnset)
            {
                if (!bb.CloseToGridPoint(bbDynState.position))
                {
                    // Turn is requested, and we are not close to a point
                    Logger.Verbose($"{this.GetType().Name} Bike {bb.name} Executing turn.");
                    appCore.PostBikeTurn(bb, stashedTurn);
                    stashedTurn = TurnDir.kUnset;
                }
            }
        }
コード例 #3
0
 protected void RemoveActivePlace(BeamPlace p)
 {
     if (p != null)
     {
         Logger.Verbose($"RemoveActivePlace({p.GetPos().ToString()}) Bike: {p.bike?.bikeId}");
         PlaceFreedEvt?.Invoke(this, p);
         freePlaces.Push(p); // add to free list
         activePlaces.Remove(p.PosHash);
         _reportedTimedOutPlaces.Remove(p.PosHash);
         p.bike = null; // this is the only reference it holds
     }
 }
コード例 #4
0
 public void OnPlayersClearedEvt(object sender, EventArgs e)
 {
     // Probably never will do anything
     logger.Verbose("OnClearPeers() currently does nothing");
 }
コード例 #5
0
        public void OnCreateBikeCmd(BikeCreateDataMsg msg)
        {
            logger.Verbose($"OnCreateBikeCmd(): {msg.bikeId}.");
            IBike ib = msg.ToBike(CoreData);

            logger.Verbose($"** OnCreateBike() created {ib.bikeId} at ({ib.basePosition.x}, {ib.basePosition.y})");
            if (_AddBike(ib))
            {
                // *** Bikes are created stationary now - so there's no need to correct for creation time delay
                logger.Verbose($"OnCreateBike() created {ib.bikeId} at ({ib.basePosition.x}, {ib.basePosition.y})");
            }
        }