public void Register() { int timeDelay; if (int.TryParse(timeDelayInput.text, out timeDelay)) { UniLocalNotification.RegisterSimple(timeDelay, "Message", "Title"); statusText.text = string.Format("Notification Registered After {0} Sec", timeDelay); } }
void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } UniLocalNotification.Initialize(); ClearNotification(); pushFlg = PlayerPrefs.GetInt("PUSH_FLG", 0); }
void OnApplicationPause(bool pauseStatus) { if (pauseStatus) { if (pushFlg == 0) { return; } SetTime(); SetMessegaList(); SetPushMessage(); for (int i = 0; i < pushSeconds.Length; i++) { UniLocalNotification.Register(pushSeconds[i], pushMessage[i], appName); } AddNotification(); } else { UniLocalNotification.CancelAll(); ClearNotification(); } }
public void CancelAll() { UniLocalNotification.CancelAllSimpleNotifications(); statusText.text = "All Local Notification is Cancelled"; }
public void OpenAppSetting() { UniLocalNotification.OpenAppSetting(); }
public void CheckIsLocalNotificaionPermitted() { bool isPermitted = UniLocalNotification.IsLocalNotificationPermitted(); statusText.text = string.Format("Notification Permitted : {0}", isPermitted); }
private void Awake() { UniLocalNotification.Initialize(); }