コード例 #1
0
 public void Respawn()
 {
     Destroy(UniCraft.Player.gameObject);
     UniCraft.SpawnPlayer(new Vector3(0, Chunk.GetSurfaceY(0, 0) + 2, 0));
     UniCraft.CursorLocked = true;
     gameObject.SetActive(false);
 }
コード例 #2
0
 public void Damage(int amount, string killerMessage)
 {
     Health -= amount;
     if (Health <= 0)
     {
         IsDead = true;
         UniCraft.ShowDeathGUI(killerMessage);
     }
 }