public void Apply_NotACharacter_Test() { var entity = Mock.Of <IEntity>(); var unfriendly = new Unfriendly(); unfriendly.Apply(entity); Assert.IsTrue(true); // If we made it here without exception then the test passed }
public void Remove_NoConditions_Test() { var character = CreateMockCharacter(); var unfriendly = new Unfriendly(); unfriendly.Apply(character); unfriendly.Remove(character); Assert.AreEqual(0, character.Conditions.Count); }
public void Apply_Character_WithExistingUnfriendlyCondition_Test() { var character = CreateMockCharacter(); character.Conditions.Add(new Unfriendly()); var unfriendly = new Unfriendly(); unfriendly.Apply(character); }
public void Apply_Character_NoConditions_Test() { var character = CreateMockCharacter(); var unfriendly = new Unfriendly(); unfriendly.Apply(character); Assert.AreEqual(EntityIds.UNFRIENDLY_CONDITION_ID, character.Conditions[0].Id); Assert.AreSame(unfriendly, character.Conditions[0]); Assert.AreEqual(ConditionGroup.Attitude, character.Conditions[0].Group); }