public void Serialize(UndertaleWriter writer) { writer.WriteUndertaleString(Name); writer.WriteUndertaleObjectPointer(TexturePages); writer.WriteUndertaleObjectPointer(Sprites); writer.WriteUndertaleObjectPointer(SpineSprites); writer.WriteUndertaleObjectPointer(Fonts); writer.WriteUndertaleObjectPointer(Tilesets); writer.WriteUndertaleObject(TexturePages); writer.WriteUndertaleObject(Sprites); writer.WriteUndertaleObject(SpineSprites); writer.WriteUndertaleObject(Fonts); writer.WriteUndertaleObject(Tilesets); }
/// <inheritdoc /> public void Serialize(UndertaleWriter writer) { writer.WriteUndertaleString(Name); writer.WriteUndertaleString(DisplayName); if (EmSizeIsFloat) { // cast to a float and negate. writer.Write(0.0f - EmSize); } else { // pre-GMS2.3 writer.Write(EmSize); } writer.Write(Bold); writer.Write(Italic); writer.Write(RangeStart); writer.Write(Charset); writer.Write(AntiAliasing); writer.Write(RangeEnd); writer.WriteUndertaleObjectPointer(Texture); writer.Write(ScaleX); writer.Write(ScaleY); if (writer.undertaleData.GeneralInfo?.BytecodeVersion >= 17) { writer.Write(AscenderOffset); } if (writer.undertaleData.GMS2022_2) { writer.Write(Ascender); } writer.WriteUndertaleObject(Glyphs); }
public void Serialize(UndertaleWriter writer) { writer.Write((uint)Count); foreach (T obj in this) { writer.WriteUndertaleObjectPointer <T>(obj); } for (int i = 0; i < Count; i++) { try { (this[i] as UndertaleObjectWithBlobs)?.SerializeBlobBefore(writer); } catch (UndertaleSerializationException e) { throw new UndertaleSerializationException(e.Message + "\nwhile writing blob for item " + (i + 1) + " of " + Count + " in a list of " + typeof(T).FullName, e); } } for (int i = 0; i < Count; i++) { try { writer.WriteUndertaleObject <T>(this[i]); // The last object does NOT get padding (TODO: at least in AUDO) if (IndexOf(this[i]) != Count - 1) { (this[i] as PaddedObject)?.SerializePadding(writer); } } catch (UndertaleSerializationException e) { throw new UndertaleSerializationException(e.Message + "\nwhile writing item " + (i + 1) + " of " + Count + " in a list of " + typeof(T).FullName, e); } } }
public void Serialize(UndertaleWriter writer) { writer.Write(Scaled); if (writer.undertaleData.GeneralInfo.Major >= 2) { writer.Write(GeneratedMips); } writer.WriteUndertaleObjectPointer(TextureData); }
public void Serialize(UndertaleWriter writer) { writer.WriteUndertaleString(Name); writer.Write(Moments.Count); for (int i = 0; i < Moments.Count; i++) { // Write the time point writer.Write(Moments[i].Step); // Unnecessary pointer to next array writer.WriteUndertaleObjectPointer(Moments[i].Event); } for (int i = 0; i < Moments.Count; i++) { // Write the actions for this moment writer.WriteUndertaleObject(Moments[i].Event); } }
/// <inheritdoc /> public void Serialize(UndertaleWriter writer) { writer.WriteUndertaleString(Name); writer.WriteUndertaleObjectPointer(TextureEntry); }