public AddAlliedShipScript(PlayerShip alliedShip, string tag, UnderSiegeGameplayScreen gameplayScreen, bool shouldUpdateGame = true, bool canRun = true) : base(shouldUpdateGame, canRun) { Ship = alliedShip; Tag = tag; GameplayScreen = gameplayScreen; }
public HUD(UnderSiegeGameplayScreen gameplayScreen) : base("", null) { GameplayScreen = gameplayScreen; UIManager = new BaseObjectManager <UIObject>(); SetUpUI(); }
public WaveManager(UnderSiegeGameplayScreen gameplayScreen) { GameplayScreen = gameplayScreen; Waves = new Queue <Wave <T> >(); QueuedEnemies = new Queue <T>(); }