public void send_UnFriend(string userId, string friendId, Session session, string friendUsername) #endif { oprot_.WriteMessageBegin(new TMessage("UnFriend", TMessageType.Call, seqid_)); UnFriend_args args = new UnFriend_args(); args.UserId = userId; args.FriendId = friendId; args.Session = session; args.FriendUsername = friendUsername; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return oprot_.Transport.BeginFlush(callback, state); #else oprot_.Transport.Flush(); #endif }