コード例 #1
0
    private void Start()
    {
        lastMove = new Vector2(0, 1);
        ultBar   = GameObject.Find("UltBar").GetComponent <UltimateBar>();

        anim = GameObject.Find("StrikeSprite").GetComponent <Animator>();
    }
コード例 #2
0
    // Start is called before the first frame update
    private void Start()
    {
        Physics2D.queriesStartInColliders = false;

        ultBar = GameObject.Find("UltBar").GetComponent <UltimateBar>();
    }
コード例 #3
0
 private void Awake()
 {
     ultBar = GameObject.Find("UltBar").GetComponent <UltimateBar>();
 }
コード例 #4
0
 private void Start()
 {
     ultBar            = GameObject.Find("UltBar").GetComponent <UltimateBar>();
     ultBar.OnUltFull += ReadyUlt;
 }