public void LoadModifySave() { SaveFile.Load("u2Data.dat"); SaveFile.Name = "BBB"; SaveFile.Sex = U2Sex.Female; SaveFile.Class = U2Class.Thief; SaveFile.Agility = 23; for (int i = 0; i < SaveFile.Armor.Length; ++i) { SaveFile.Armor[i] = i * 10; } ; for (int i = 0; i < SaveFile.Weapons.Length; ++i) { SaveFile.Weapons[i] = i * 5; } ; SaveFile.Charisma = 34; SaveFile.Experience = 4567; SaveFile.Food = 5678; SaveFile.Gold = 6789; SaveFile.HitPoints = 1234; SaveFile.Intelligence = 45; for (int i = 0; i < SaveFile.Items.Length; ++i) { SaveFile.Items[i] = i * 2; } SaveFile.Keys = 57; SaveFile.Location.Map = U2Map.Modern; SaveFile.Location.X = 12; SaveFile.Location.Y = 16; for (int i = 0; i < SaveFile.Spells.Length; ++i) { SaveFile.Spells[i] = i * 5; } ; SaveFile.Stamina = 78; SaveFile.Strength = 12; SaveFile.Tools = 78; SaveFile.Torches = 67; SaveFile.Wisdom = 23; SaveFile.Save("u2New.dat"); Ultima2Data newFile = new Ultima2Data(File); newFile.Load("u2New.dat"); Assert.AreEqual("BBB", newFile.Name); Assert.AreEqual(U2Sex.Female, newFile.Sex); Assert.AreEqual(U2Class.Thief, newFile.Class); Assert.AreEqual(23, newFile.Agility); for (int i = 0; i < SaveFile.Armor.Length; ++i) { Assert.AreEqual(i * 10, newFile.Armor[i]); } for (int i = 0; i < SaveFile.Weapons.Length; ++i) { Assert.AreEqual(i * 5, newFile.Weapons[i]); } Assert.AreEqual(34, newFile.Charisma); Assert.AreEqual(4567, newFile.Experience); Assert.AreEqual(5678, newFile.Food); Assert.AreEqual(6789, newFile.Gold); Assert.AreEqual(1234, newFile.HitPoints); Assert.AreEqual(45, newFile.Intelligence); for (int i = 0; i < SaveFile.Items.Length; ++i) { Assert.AreEqual(i * 2, newFile.Items[i]); } Assert.AreEqual(57, newFile.Keys); Assert.AreEqual(U2Map.Modern, newFile.Location.Map); Assert.AreEqual(12, newFile.Location.X); Assert.AreEqual(16, newFile.Location.Y); for (int i = 0; i < SaveFile.Spells.Length; ++i) { Assert.AreEqual(i * 5, newFile.Spells[i]); } Assert.AreEqual(78, newFile.Stamina); Assert.AreEqual(12, newFile.Strength); Assert.AreEqual(78, newFile.Tools); Assert.AreEqual(67, newFile.Torches); Assert.AreEqual(23, newFile.Wisdom); }
public void LoadNonExistentFileFoReal() { SaveFile = new Ultima2Data(); SaveFile.Load("blah"); }