void RequestRoleData(ServerConfig svrCfg) { SysBoxP.NetworkServiceP.Connect(svrCfg, () => { SysBoxP.UnityMsgDis.PostAction(() => { MsgSys.Send(SysEvt.connect_gsvr_suc); PlayerNet.Instance.ReqRoleList(PlayerDataMgr.Instance.UserToken, (id, protoPkt) => { Close(); UiSys.ShowUi <SelectRoleUI>(); }); }); }); }
void OnAddRole() { UiSys.ShowUi <AddRoleUI>(); }