public PlayUI(Data data, Screen parant) : base(data, parant) { StandardFont = ContentExt.Content.Load <SpriteFont>("Font\\Noto"); UISkin = new UiSkinComponent(); UISkin.AddSkin(new MKC_UISkin(UISkin)); Status = new StatusScreen(data, this); Item = new ItemScreen(data, this); UICamera = new SimpleCamera(); }
protected void AddSkin(string name) { _component.AddSkin(name); }