void Awake() { instance = this; }
private void Start() { OriginalHealth = Health; _uiHealthBar = GetComponent <UiHealthBar>(); PlayerExperience.LevelUpEvent += LevelUp; }
private void Awake() { Instance = this; }
void Awake() { instance = this; }
private void Start() { OriginalHealth = Health; _uiHealthBar = GetComponent <UiHealthBar>(); PlayerExperience.LevelUpEvent += LevelUp; }
private void Awake() { Instance = this; }