public override void OnViewEnable(UiEntity entity) { base.OnViewEnable(entity); var gsContext = Contexts.sharedInstance.gameState; if (gsContext.score.value > gsContext.bestScore.value) { gsContext.ReplaceBestScore(gsContext.score.value); Prefs.SetIntPrefs(Prefs.BEST_SCORE, gsContext.bestScore.value); } // GameAnalytics.NewProgressionEvent(GAProgressionStatus.Fail, Application.version, // gsContext.currentLevel.value.ToString("00000"), gsContext.score.value); if (_score == null) { throw new NullReferenceException("Score text is missing!"); } _score.text = gsContext.score.value.ToString(); if (_bestScore == null) { throw new NullReferenceException("Best score text is missing!"); } _bestScore.text = "Best: " + gsContext.bestScore.value.ToString(); }
public void OnScoreDisplay(UiEntity entity, int value) { var newScale = (Scale.x + 0.1f >= 1.5f) ? Vector3.one * 1.5f : Scale + Vector3.one * 0.1f; rectTransform.DOScale(newScale, 0.2f).SetEase(Ease.OutBack); _text.text = "+" + (value * 10).ToString(); }
public void Initialize() { var prefab = Resources.Load <GameObject>("UI/PlayerHealth"); _ui = _contexts.ui.CreateEntity(); _ui.AddUi(Object.Instantiate(prefab)); }
private void Awake() { UiEntity resource = Contexts.sharedInstance.ui.CreateEntity(); resource.AddTextView(GetComponent <Text>()); resource.AddText("0"); resource.AddPlayerResource(GameResource.GOLD); }
private void CreateDragSelectionImageEntity(GameObject go) { UiEntity entity = _context.CreateEntity(); entity.isUi = true; entity.isDragSelectionImageUi = true; entity.AddView(go); go.Link(entity, _context); }
private void CreateMainUiRootEntity(GameObject go) { UiEntity entity = _context.CreateEntity(); entity.isMainUi = true; entity.isViewRoot = true; entity.isMainUiRoot = true; entity.AddView(go); go.Link(entity, _context); }
private void AnimateExit(UiEntity notification) { var go = notification.ui.value; var text = go.GetComponent <TextMeshProUGUI>(); DOTween.To(() => text.alpha, a => text.alpha = a, 0, 1f) .SetEase(Ease.InExpo) .OnComplete(() => notification.isDestroyed = true); }
public virtual void OnInteractable(UiEntity entity) { for (int i = 0; i < _buttons.Length; i++) { if (_buttons[i] != null) { _buttons[i].interactable = _buttonsInteracteBuffer[i]; } } }
public void OnViewEnableRemoved(UiEntity entity) { var delay = 0.3f; _text.DOFade(0.0f, 0.5f).SetEase(Ease.OutCirc); rectTransform.DOScale(Vector3.one * 1.5f, 0.5f).SetEase(Ease.InSine); rectTransform.DOAnchorPosY(rectTransform.anchoredPosition.y + 20, 0.5f).SetEase(Ease.InSine).OnComplete(() => { LinkedEntity.isCurrentPerfectFX = false; LinkedEntity.isDestroyed = true; }); }
public ItemPickupTooltipSystem(Contexts contexts) { _contexts = contexts; _pickable = contexts.game.GetGroup(GameMatcher.AllOf( GameMatcher.Item, GameMatcher.Position) .NoneOf(GameMatcher.StorageSource)); _players = contexts.game.GetGroup( GameMatcher.AllOf(GameMatcher.Actor, GameMatcher.Player, GameMatcher.Position)); _tooltip = contexts.ui.CreateEntity(); }
public void OnViewEnable(UiEntity entity) { var delay = 0.2f; _text.DOFade(0.0f, 0.3f).SetEase(Ease.OutCirc).From(); rectTransform.DOScale(Vector3.one * 0.5f, delay).SetEase(Ease.OutBack).From(); rectTransform.DOAnchorPosY(rectTransform.anchoredPosition.y + 50, delay).SetEase(Ease.OutBack).OnComplete(() => { rectTransform.DOAnchorPosY(rectTransform.anchoredPosition.y + 40, 0.5f).SetEase(Ease.Linear).OnComplete( () => { LinkedEntity.isViewEnable = false; }); }); }
public void OnViewEnableRemoved(UiEntity entity) { LinkedEntity.isMainScoreDisplay = false; var stateContext = Contexts.sharedInstance.gameState; stateContext.ReplaceScore(stateContext.score.value + LinkedEntity.scoreDisplay.value * 10); _text.DOFade(0.0f, 0.3f).SetEase(Ease.OutCirc); rectTransform.DOScale(Vector3.one * 0.5f, 0.3f).SetEase(Ease.InSine); rectTransform.DOAnchorPosY(rectTransform.anchoredPosition.y + 100, 0.3f).SetEase(Ease.InSine).OnComplete(() => { LinkedEntity.isDestroyed = true; }); }
public void Initialize() { CreateMouseEventEntity(); //Controls HotkeysConfig hotkeysConfig = _contexts.meta.gameConfig.value.hotkeys; FieldInfo[] hotkeyFields = hotkeysConfig.GetType().GetFields().Where(f => f.FieldType == typeof(Hotkey)).ToArray(); _hotkeys = new Hotkey[hotkeyFields.Length]; for (int i = 0; i < hotkeyFields.Length; i++) { _hotkeys[i] = (Hotkey)hotkeyFields[i].GetValue(hotkeysConfig); } //Main Ui _mainUiEntity = _contexts.ui.mainUiRootEntity; }
private void AnimateEntry(UiEntity notification, GameEntity item) { var go = notification.ui.value; var rect = go.GetComponent <RectTransform>(); var text = go.GetComponent <TextMeshProUGUI>(); text.SetText(string.Format("Picked up <#8fs>{0}</color>", item.itemStats.name)); rect.anchoredPosition = new Vector2(rect.anchoredPosition.x, (_notifications.count - 1) * 30); rect.DOAnchorPosY(_notifications.count * 30, 0.5f) .SetEase(Ease.OutBack); text.alpha = 0; var alphaTween = DOTween.To(() => text.alpha, a => text.alpha = a, 1, 0.5f); DOTween.Sequence().PrependInterval(4f).OnComplete(() => AnimateExit(notification)).Play(); }
protected override void Execute(List <InputEntity> entities) { DragSelectionDataComponent dragSelectionDataComponent = _context.dragSelectionDataEntity.dragSelectionData; UiEntity dragSelectionImageEntity = _contexts.ui.dragSelectionImageUiEntity; RectTransform dragSelectionImageTransform = (RectTransform)dragSelectionImageEntity.view.gameObject.transform; Vector2 selectionCenter = (dragSelectionDataComponent.mouseDownScreenPoint + dragSelectionDataComponent.mouseHeldScreenPoint) / 2f; float selectionWidth = Mathf.Abs(dragSelectionDataComponent.mouseHeldScreenPoint.x - dragSelectionDataComponent.mouseDownScreenPoint.x); float selectionHeight = Mathf.Abs(dragSelectionDataComponent.mouseHeldScreenPoint.y - dragSelectionDataComponent.mouseDownScreenPoint.y); dragSelectionImageTransform.gameObject.SetActive(true); dragSelectionImageTransform.position = selectionCenter; dragSelectionImageTransform.sizeDelta = new Vector2(selectionWidth, selectionHeight); if (dragSelectionDataComponent.mouseUpScreenPoint != Vector2.zero) { dragSelectionImageTransform.gameObject.SetActive(false); } }
protected override void Execute(List <InputEntity> entities) { foreach (var entity in entities) { if (entity.hasInputSelectionFrameStart && entity.hasInputSelectionFrameEnd) { Vector3 sPos = entity.inputSelectionFrameStart.position; Vector3 ePos = entity.inputSelectionFrameEnd.position; Rect builtRect = RectUtils.CreateFromPoints(sPos, ePos); UiEntity rectEntity = uiContext.selectionUiEntity; if (rectEntity == null) { rectEntity = uiContext.CreateEntity(); rectEntity.isSelectionUi = true; rectEntity.AddAsset("Prefabs/SelectionRect"); } rectEntity.ReplaceRect(builtRect); } } }
public void OnViewEnable(UiEntity entity) { Enabled = true; }
public void OnViewEnable(UiEntity entity) { _text.DOFade(0.0f, 0.3f).SetEase(Ease.OutCirc).From(); rectTransform.DOScale(Vector3.one * 0.5f, 0.3f).SetEase(Ease.OutBack).From(); rectTransform.DOAnchorPosY(rectTransform.anchoredPosition.y + 50, 0.3f).SetEase(Ease.OutBack); }
public void OnViewEnableRemoved(UiEntity entity) { Enabled = false; }
public virtual void OnViewEnableRemoved(UiEntity entity) { Enabled = false; #if UNITY_2018_3 #endif }
public virtual void OnViewEnable(UiEntity entity) { Enabled = true; #if UNITY_2018_3 #endif }
public override void SetUpScene() { base.SetUpScene(); _uiEntity = _contexts.ui.CreateEntity(); }