void OnLevelWasLoaded(int level) { VRCModLogger.Log("[AvatarFav] OnLevelWasLoaded (" + level + ")"); if (level == (Application.platform == RuntimePlatform.WindowsPlayer ? 1 : 2) && !alreadyLoaded) { alreadyLoaded = true; if (instance != null) { Debug.LogWarning("[AvatarFav] Trying to load the same plugin two time !"); return; } instance = this; VRCModLogger.Log("[AvatarFav] Adding button to UI - Looking up for Change Button"); // Add a "Favorite" / "Unfavorite" button over the "Choose" button of the AvatarPage Transform changeButton = null; pageAvatar = Resources.FindObjectsOfTypeAll <PageAvatar>().First(p => (changeButton = p.transform.Find("Change Button")) != null); VRCModLogger.Log("[AvatarFav] Adding avatar check on Change button"); baseChooseEvent = changeButton.GetComponent <Button>().onClick; changeButton.GetComponent <Button>().onClick = new Button.ButtonClickedEvent(); changeButton.GetComponent <Button>().onClick.AddListener(() => { VRCModLogger.Log("[AvatarFav] Fetching avatar releaseStatus for " + pageAvatar.avatar.apiAvatar.name + " (" + pageAvatar.avatar.apiAvatar.id + ")"); ModManager.StartCoroutine(CheckAndWearAvatar()); }); VRCModLogger.Log("[AvatarFav] Adding favorite button to UI - Duplicating Button"); favButton = UnityUiUtils.DuplicateButton(changeButton, "Favorite", new Vector2(0, 80)); favButton.name = "ToggleFavorite"; favButton.gameObject.SetActive(false); favButtonText = favButton.Find("Text").GetComponent <Text>(); favButton.GetComponent <Button>().interactable = false; favButton.GetComponent <Button>().onClick.AddListener(ToggleAvatarFavorite); VRCModLogger.Log("[AvatarFav] Storing default AvatarModel position"); avatarModel = pageAvatar.transform.Find("AvatarModel"); baseAvatarModelPosition = avatarModel.localPosition; FileInfo[] files = new DirectoryInfo(Environment.CurrentDirectory).GetFiles("Avatars.txt", SearchOption.AllDirectories); VRCModLogger.Log("[AvatarFavMod] Found " + files.Length + " Avatars.txt"); if (files.Length > 0) { VRCModLogger.Log("[AvatarFav] Adding import button to UI - Duplicating Button"); Transform importButton = UnityUiUtils.DuplicateButton(changeButton, "Import Avatars", new Vector2(0, 0)); importButton.name = "ImportAvatars"; importButton.GetComponent <RectTransform>().anchoredPosition = new Vector2(560, 371); importButton.GetComponent <Button>().onClick.AddListener(() => { VRCUiPopupManagerUtils.ShowPopup("AvatarFav", "Do you want to import the public avatars from your VRCheat avatar list ?", "Yes", () => { ModManager.StartCoroutine(VRCheatAvatarfileImporter.ImportAvatarfile()); }, "No", () => { VRCUiPopupManagerUtils.GetVRCUiPopupManager().HideCurrentPopup(); }); VRCheatAvatarfileImporter.ImportAvatarfile(); }); } favList = AvatarPageHelper.AddNewList("Favorite Avatar List (Unofficial)", 1); // Get Getter of VRCUiContentButton.PressAction applyAvatarField = typeof(VRCUiContentButton).GetFields(BindingFlags.NonPublic | BindingFlags.Instance).First((field) => field.FieldType == typeof(Action)); VRCModLogger.Log("[AvatarFav] Registering VRCModNetwork events"); VRCModNetworkManager.OnAuthenticated += () => { RequestAvatars(); }; VRCModNetworkManager.SetRPCListener("slaynash.avatarfav.serverconnected", (senderId, data) => { if (waitingForServer) { RequestAvatars(); } }); VRCModNetworkManager.SetRPCListener("slaynash.avatarfav.error", (senderId, data) => addError = data); VRCModNetworkManager.SetRPCListener("slaynash.avatarfav.avatarlistupdated", (senderId, data) => { lock (favoriteAvatarList) { // Update Ui favButton.GetComponent <Button>().interactable = true; SerializableApiAvatar[] serializedAvatars = SerializableApiAvatar.ParseJson(data); favoriteAvatarList.Clear(); foreach (SerializableApiAvatar serializedAvatar in serializedAvatars) { favoriteAvatarList.Add(serializedAvatar.id); } avatarAvailables = true; } }); VRCModLogger.Log("[AvatarFav] Adding avatar search list"); if (pageAvatar != null) { VRCUiPageHeader pageheader = VRCUiManagerUtils.GetVRCUiManager().GetComponentInChildren <VRCUiPageHeader>(true); if (pageheader != null) { searchbar = pageheader.searchBar; if (searchbar != null) { VRCModLogger.Log("[AvatarFav] creating avatar search list"); avatarSearchList = AvatarPageHelper.AddNewList("Search Results", 0); avatarSearchList.ClearAll(); avatarSearchList.gameObject.SetActive(false); avatarSearchList.collapsedCount = 50; avatarSearchList.expandedCount = 50; avatarSearchList.collapseRows = 5; avatarSearchList.extendRows = 5; avatarSearchList.contractedHeight = 850f; avatarSearchList.expandedHeight = 850f; avatarSearchList.GetComponent <LayoutElement>().minWidth = 1600f; avatarSearchList.GetComponentInChildren <GridLayoutGroup>(true).constraintCount = 5; avatarSearchList.expandButton.image.enabled = false; VRCModLogger.Log("[AvatarFav] Overwriting search button"); VRCUiManagerUtils.OnPageShown += (page) => { if (page.GetType() == typeof(PageAvatar)) { UiVRCList[] lists = page.GetComponentsInChildren <UiVRCList>(true); foreach (UiVRCList list in lists) { if (list != avatarSearchList && (list.GetType() != typeof(UiAvatarList) || ((int)categoryField.GetValue(list)) != 0)) { list.gameObject.SetActive(true); } else { list.gameObject.SetActive(false); } } VRCModLogger.Log("[AvatarFav] PageAvatar shown. Enabling searchbar next frame"); ModManager.StartCoroutine(EnableSearchbarNextFrame()); } }; VRCModNetworkManager.SetRPCListener("slaynash.avatarfav.searchresults", (senderid, data) => { AddMainAction(() => { if (data.StartsWith("ERROR")) { VRCUiPopupManagerUtils.ShowPopup("AvatarFav", "Unable to fetch avatars: Server returned error: " + data.Substring("ERROR ".Length), "Close", () => VRCUiPopupManagerUtils.GetVRCUiPopupManager().HideCurrentPopup()); } else { avatarSearchList.ClearSpecificList(); if (!avatarSearchList.gameObject.activeSelf) { UiVRCList[] lists = pageAvatar.GetComponentsInChildren <UiVRCList>(true); foreach (UiVRCList list in lists) { if (list != avatarSearchList) { list.gameObject.SetActive(false); } } } SerializableApiAvatar[] serializedAvatars = SerializableApiAvatar.ParseJson(data); string[] avatarsIds = new string[serializedAvatars.Length]; for (int i = 0; i < serializedAvatars.Length; i++) { avatarsIds[i] = serializedAvatars[i].id; } avatarSearchList.specificListIds = avatarsIds; if (avatarSearchList.gameObject.activeSelf) { avatarSearchList.Refresh(); } else { avatarSearchList.gameObject.SetActive(true); } } }); }); } else { VRCModLogger.LogError("[AvatarFav] Unable to find search bar"); } } else { VRCModLogger.LogError("[AvatarFav] Unable to find page header"); } } else { VRCModLogger.LogError("[AvatarFav] Unable to find avatar page"); } VRCModLogger.Log("[AvatarFav] AvatarFav Initialised !"); initialised = true; } }
public void OnUpdate() { if (!initialised) { return; } lock (actions) { foreach (Action a in actions) { try { a(); } catch (Exception e) { VRCModLogger.Log("[AvatarFav] Error while calling action from main thread: " + e); } } actions.Clear(); } try { //Update list if element is active if (favList.gameObject.activeInHierarchy) { lock (favoriteAvatarList) { if (avatarAvailables) { avatarAvailables = false; favList.ClearSpecificList(); if (newAvatarsFirst) { List <string> favReversed = favoriteAvatarList.ToList(); favReversed.Reverse(); favList.specificListIds = favReversed.ToArray(); } else { favList.specificListIds = favoriteAvatarList.ToArray(); } favList.Refresh(); freshUpdate = true; } } } if (pageAvatar.avatar != null && pageAvatar.avatar.apiAvatar != null && CurrentUserUtils.GetGetCurrentUser().GetValue(null) != null && !currentUiAvatarId.Equals(pageAvatar.avatar.apiAvatar.id) || freshUpdate) { currentUiAvatarId = pageAvatar.avatar.apiAvatar.id; bool favorited = favoriteAvatarList.Contains(currentUiAvatarId); if (favorited) { favButtonText.text = "Unfavorite"; } else { favButtonText.text = "Favorite"; } if ((!pageAvatar.avatar.apiAvatar.releaseStatus.Equals("public") && !favorited) || pageAvatar.avatar.apiAvatar.authorId == APIUser.CurrentUser.id) { favButton.gameObject.SetActive(false); avatarModel.localPosition = baseAvatarModelPosition; } else { favButton.gameObject.SetActive(true); avatarModel.localPosition = baseAvatarModelPosition + new Vector3(0, 60, 0); } } //Show returned error if exists if (addError != null) { VRCUiPopupManagerUtils.ShowPopup("Error", addError, "Close", () => VRCUiPopupManagerUtils.GetVRCUiPopupManager().HideCurrentPopup()); addError = null; } if (RoomManager.currentRoom != null && RoomManager.currentRoom.id != null && RoomManager.currentRoom.currentInstanceIdOnly != null) { if (currentRoom == null) { currentRoom = RoomManager.currentRoom; if (currentRoom.releaseStatus != "public") { VRCModLogger.Log("[AvatarFav] Current world release status isn't public. Pedestal scan disabled."); } else { VRC_AvatarPedestal[] pedestalsInWorld = GameObject.FindObjectsOfType <VRC_AvatarPedestal>(); VRCModLogger.Log("[AvatarFav] Found " + pedestalsInWorld.Length + " VRC_AvatarPedestal in current world"); string dataToSend = currentRoom.id; foreach (VRC_AvatarPedestal p in pedestalsInWorld) { if (p.blueprintId == null || p.blueprintId == "") { continue; } dataToSend += ";" + p.blueprintId; } VRCModNetworkManager.SendRPC("slaynash.avatarfav.avatarsinworld", dataToSend); } } } else { currentRoom = null; } } catch (Exception e) { VRCModLogger.Log("[AvatarFav] [ERROR] " + e.ToString()); } freshUpdate = false; }