public static void RunServer() { UdpMeshServer udpms = new UdpMeshServer(SERVER_PORT, Console.WriteLine); udpms.Run(); Console.ReadKey(); }
private static void StartMeshServer() { //Only enable mesh server when we can bind on all ports if (Settings.settingsStore.address == "0.0.0.0" || Settings.settingsStore.address == "::") { DarkLog.Debug("Starting mesh server"); meshServer = new UdpMeshServer(Settings.settingsStore.port, DarkLog.Debug); meshServerThread = meshServer.Start(); } else { DarkLog.Normal("Not starting mesh server because we are bound on a specific address"); } }