public void FlatJsonSceneWrite() { var registry = new UTinyRegistry(); var entityGroup = registry.CreateEntityGroup( UTinyId.New(), "TestEntityGroup"); var entity = registry.CreateEntity( UTinyId.New(), "TestEntity"); entityGroup.AddEntityReference((UTinyEntity.Reference)entity); var json = Serialization.FlatJson.BackEnd.Persist(entityGroup, entity); Debug.Log(json); }