private void Start() { #if UNITY_ANDROID MonoInstancePool.getInstance <SDK_Orientation>(true).ShowBar(); #endif Screen.fullScreen = true; MonoInstancePool.getInstance <AntiScriptSplit>(true); MonoInstancePool.getInstance <SDK_WeChat>(true); trUIAlert = UStaticFuncs.FindChildComponent <Transform>(transform, "UIAlert"); fprocessing = 0.1f; #if UNITY_IOS MonoInstancePool.getInstance <SDK_AppleInApp>(true); #endif gameObject.AddComponent <UConsoleDebug>(); #if !UNITY_WEBGL var fa = "fa" + Utils_Plugins.Util_GetBundleVersion(); if (!PlayerPrefs.HasKey(fa)) { AOutput.Log($"start copy files {fa}"); MonoInstancePool.getInstance <UCopyFilesFromStreamingAssets>().OnCopy("versions.txt", UStaticFuncs.ConfigSaveDir, () => { InitRemoteConfig(); PlayerPrefs.SetInt("fa" + Utils_Plugins.Util_GetBundleVersion(), 1); }); } else { #endif InitRemoteConfig(); #if !UNITY_WEBGL } #endif }
protected void RegistButtonAction(string buttonName, Action clickAction) { var btn = UStaticFuncs.FindChildComponent <Button>(transform, buttonName); if (btn != null) { btn.onClick.AddListener(() => { clickAction(); }); } }
protected void ShowWidget(string widgetName, bool bShow) { var w = UStaticFuncs.FindChildComponent <Component>(gameObj.transform, widgetName); if (w != null) { w.gameObject.SetActive(bShow); } }
public T FindWidgetWithPath <T>(Transform trans, string widgetName) where T : Component { var t = UStaticFuncs.FindChildComponent <T>(trans, widgetName); if (t == null) { AOutput.Log("FindWidget failed " + widgetName); } return(t); }
protected override void InitComponents() { Content = UStaticFuncs.FindChildComponent <Text>(transform, "Content"); btnConfirm = UStaticFuncs.FindChildComponent <Button>(transform, "btnConfirm"); btnCancel = UStaticFuncs.FindChildComponent <Button>(transform, "btnCancel"); btnConfirm.onClick.AddListener(OnConfirm); btnCancel.onClick.AddListener(OnCancel); DontDestroyOnLoad(gameObject); }
protected void ChangeButtonText(string buttonName, string buttonText) { var btn = UStaticFuncs.FindChildComponent <Button>(transform, buttonName); if (btn == null) { return; } var t = btn.GetComponentInChildren <Text>(); t.text = buttonText; }
protected void ShowWidget(Transform tr, string widgetName, bool bShow) { if (tr == null) { return; } var w = UStaticFuncs.FindChildComponent <Component>(tr, widgetName); if (w != null) { w.gameObject.SetActive(bShow); } }
protected override void InitComponents() { usernameInput = UStaticFuncs.FindChildComponent <InputField>(transform, "username"); passwordInput = UStaticFuncs.FindChildComponent <InputField>(transform, "username"); btnLogin = UStaticFuncs.FindChildComponent <Button>(transform, "Login"); btnLogin.onClick.AddListener( delegate() { string username = usernameInput.text; string password = passwordInput.text; //do login }); }
private void InitProgressSlider() { UILoading = UAssetBundleDownloader.Instance.OnLoadAsset <Transform>("ui/uiloading"); Debug.Log($"UILoading {UILoading}"); if (UILoading == null) { UILoading = UStaticFuncs.FindChildComponent <Transform>(transform, "UILoading"); } if (UILoading != null) { UILoading.gameObject.SetActive(true); UILoading.GetComponent <Canvas>().sortingOrder = -1; SliderProgress = UStaticFuncs.FindChildComponent <Image>(UILoading, "SliderProgress"); textProgress = UStaticFuncs.FindChildComponent <Text>(UILoading, "textProgress"); jindu = UStaticFuncs.FindChildComponent <Text>(UILoading, "jindu"); SetJindu("正在初始化,请稍候"); } }
public T FindWidgetWithPath <T>(string widgetNameWithPath) where T : Component { var parent = transform; var widgetName = widgetNameWithPath; widgetNameWithPath = widgetNameWithPath.Replace("\\", "/"); if (widgetNameWithPath.Contains("/")) { var alayers = widgetNameWithPath.Split('/'); widgetName = alayers[alayers.Length - 1]; for (var i = 0; i < alayers.Length - 1; i++) { var tr = FindWidgetWithPath <Transform>(parent, alayers[i]); if (tr == null) { break; } parent = tr; } } return(UStaticFuncs.FindChildComponent <T>(parent, widgetName)); }
public T FindWidget <T>(Transform trans, string widgetName) where T : Component { return(UStaticFuncs.FindChildComponent <T>(trans, widgetName)); }
public T FindWidget <T>(string widgetName) where T : Component { return(UStaticFuncs.FindChildComponent <T>(gameObj.transform, widgetName)); }
public void EmitMessage(string msg) { Debug.Log("Receive message " + msg); var amsg = msg.Split(new char[] { '|' }); if (amsg[0] == "load") { var obj = UAssetBundleDownloader.Instance.OnLoadAsset <GameObject>(amsg[2]); if (!obj) { obj = new GameObject(amsg[1]); } else { obj = Instantiate(obj); } ILRuntimeHandler.Instance.OnLoadClass(amsg[1], obj); } else if (amsg[0] == "loadprefab") { var obj = UAssetBundleDownloader.Instance.OnLoadAsset <GameObject>(amsg[1]); if (obj == null) { obj = new GameObject(amsg[1]); } else { obj = Instantiate(obj); } #if ILRUNTIME ILRuntimeHandler.Instance.EmitGameObject(amsg[1], obj, amsg.Length > 2 ? amsg[2] : ""); #endif } else if (amsg[0] == "unloadall") { ILRuntimeHandler.Instance.OnUnloadAllClasses(); } else if (amsg[0] == "invoke") { var ainvoke = amsg[1].Split(new char[] { ':' }, 3); if (ainvoke.Length >= 2) { var objname = ainvoke[0]; var obj = MonoInstancePool.OnGetInstance(objname); if (obj == null) { var aobj = objname.Split('/'); if (aobj.Length == 2) { obj = GameObject.Find(aobj[0]); if (obj != null) { var tr = UStaticFuncs.FindChildComponent <Transform>(obj.transform, aobj[1]); if (tr != null) { obj = tr.gameObject; } else { Debug.Log($"cannot find {aobj[1]}"); } } else { Debug.Log($"cannot find {aobj[0]}"); } } else { obj = GameObject.Find(objname); } if (obj == null) { Debug.Log($"Cannot find obj {objname}"); return; } } if (ainvoke.Length == 2) { obj.SendMessage(ainvoke[1]); } else { obj.SendMessage(ainvoke[1], ainvoke[2]); } } else { Debug.Log($"Invoke 参数数量错误 {msg}"); } } }