public GumpCursor(int x, int y, UOCursor cursor, int hue, int bgID) { _X = x; _Y = y; _Cursor = cursor; _Hue = hue; _Tile = bgID; }
public GumpCursor(int x, int y, UOCursor cursor, int hue) : this(x, y, cursor, hue, 0) { }
public GumpCursor(int x, int y, UOCursor cursor) : this(x, y, cursor, 0) { }