private void OnCollisionEnter(Collision col) { if (trigger.hit == true) { uicontrol.changeText("you open the box"); } }
private void OnCollisionEnter(Collision col) { if (col.gameObject.tag == "Player" && !hit) { hit = true; uicontrol.keyCount += 1; uicontrol.changeText("Find " + uicontrol.keyCount + " key"); } }