private void HandleModeSelected(bool _speedRun) { if (levelSelected != null && selectingMode) { if (OnLevelSelected != null) { OnLevelSelected(levelSelected.GetLevelScriptable(), _speedRun); } } }
private void HandleLevelSelected(UI_SelectLevelButton _levelSelected) { levelSelected = _levelSelected; LevelScriptable levelScriptable = _levelSelected.GetLevelScriptable(); if (levelScriptable.TutorialLevel) { if (OnLevelSelected != null) { OnLevelSelected(levelSelected.GetLevelScriptable(), false); } } else { EnableAllButtons(false); selectingMode = true; levelSelected.SelectModePanel(true); } }