public void MonsterTypeReplace(int pos) { if (GameObject.FindGameObjectWithTag(Game.DIALOG) != null) { return; } Game game = Game.Get(); UIWindowSelectionListTraits select = new UIWindowSelectionListTraits(delegate(string s) { SelectMonsterType(s, pos, true); }, new StringKey("val", "SELECT", CommonStringKeys.MONSTER)); foreach (KeyValuePair <string, QuestData.QuestComponent> kv in game.quest.qd.components) { if (kv.Value is QuestData.CustomMonster) { select.AddItem(kv.Value); } if (kv.Value is QuestData.Spawn) { select.AddItem(kv.Value); } } foreach (KeyValuePair <string, MonsterData> kv in game.cd.monsters) { select.AddItem(kv.Value); } select.ExcludeExpansions(); select.Draw(); }
public void SetBase() { if (GameObject.FindGameObjectWithTag(Game.DIALOG) != null) { return; } Game game = Game.Get(); UIWindowSelectionListTraits select = new UIWindowSelectionListTraits(SelectSetBase, new StringKey("val", "SELECT", CommonStringKeys.MONSTER)); select.AddItem(CommonStringKeys.NONE.Translate(), "{NONE}"); foreach (KeyValuePair <string, MonsterData> kv in game.cd.monsters) { select.AddItem(kv.Value); } select.ExcludeExpansions(); select.Draw(); }
public void SetItem(int index) { if (GameObject.FindGameObjectWithTag(Game.DIALOG) != null) { return; } Game game = Game.Get(); UIWindowSelectionListTraits select = new UIWindowSelectionListTraits(delegate(string s) { SelectAddItem(index, s); }, CommonStringKeys.SELECT_ITEM); Dictionary <string, IEnumerable <string> > traits = new Dictionary <string, IEnumerable <string> >(); traits.Add(CommonStringKeys.SOURCE.Translate(), new string[] { "Quest" }); HashSet <string> usedItems = new HashSet <string>(); foreach (KeyValuePair <string, QuestData.QuestComponent> kv in game.quest.qd.components) { QuestData.QItem i = kv.Value as QuestData.QItem; if (i != null) { select.AddItem(i.sectionName, traits); if (i.traits.Length == 0 && i.traitpool.Length == 0) { usedItems.Add(i.itemName[0]); } } } foreach (KeyValuePair <string, ItemData> kv in game.cd.GetAll <ItemData>()) { if (usedItems.Contains(kv.Key)) { select.AddItem(kv.Value, Color.grey); } else { select.AddItem(kv.Value); } } select.ExcludeExpansions(); select.Draw(); }