//Timer stuff// void GameOver() { GAS.SetScreen("Gameover"); GAS.SetScore(score); if (ShowInstruction) { Instruction_Text.PlayReverse(); Instruction_Shape_L.enabled = false; Instruction_Shape_R.enabled = false; } currentGameState = GameStates.Gameover; AMS.PlayAnswerWrong(); UpdateHighscore(); PanelTween_Gameplay_NonGameover.PlayForward(); PanelTween_Darklayer.PlayForward(); PanelTween_Gameover.PlayForward(); shapes_TweenPos.PlayForward(); shapes_TweenScale.PlayForward(); score_TweenPos.PlayForward(); gameoverText_TweenPos.PlayForward(); twitterBtn_TweenPos.PlayForward(); score_TweenAlpha.PlayForward(); highscore_TweenAlpha.PlayForward(); ADS.ShowAd(); }
IEnumerator Play() { yield return new WaitForSeconds(3.0f); for (int i = 0; i < textList.Count; i++) { switch (textList[i].textType) { case TextType.text: text.text = textList[i].textInfo; playText = textTweener; break; case TextType.textArea: textArea.text = textList[i].textInfo; playText = textAreaTweener; break; case TextType.picture: if (!textList[i].textInfo.Equals("")) { picture.spriteName = textList[i].textInfo; } break; default: break; } switch (textList[i].textEffect) { case TextEffect.foi: playText.PlayForward(); yield return new WaitForSeconds(textTweener.duration); if(textTweener.gameObject.name.Equals(text.gameObject.name)) { yield return new WaitForSeconds(textTweener.duration * 3); } else { yield return new WaitForSeconds(textTweener.duration * 7); } playText.PlayReverse(); yield return new WaitForSeconds(textTweener.duration); break; case TextEffect.pictureIn: pictureTweener.PlayForward(); yield return new WaitForSeconds(textTweener.duration); break; case TextEffect.pictureOut: pictureTweener.PlayReverse(); yield return new WaitForSeconds(textTweener.duration); break; default: break; } } yield return new WaitForSeconds(3.0f); loadingUI.Show( SceneManager.LoadSceneAsync(SceneName.Town)); }
private void PlayMaskAnimation(string callback, bool forward) { SetMaskEnabled(true); // Reset which tweener we track, then find a new one when looping. this.maskTweener = null; foreach (UISprite mask in this.mapMaskSprites) { UITweener scaler = mask.gameObject.GetComponent <UITweener>(); if (scaler != null) { if (this.maskTweener == null) { this.maskTweener = scaler; EventDelegate onMapRevealedDelegate = new EventDelegate(this, callback); this.maskTweener.onFinished.Add(onMapRevealedDelegate); } scaler.enabled = true; if (forward) { scaler.PlayForward(); } else { scaler.PlayReverse(); } } } }
public void StartGame() { Debug.Log("STARTGAME"); SMS.ToggleAnswerShapes(true); if (ShowInstruction) { GAS.SetScreen("Instruction"); currentGameState = GameStates.Instruction; nextCorrectAnswer = 50; SetWrongShape(); Instruction_Text.PlayForward(); Instruction_Shape_L.Play(); Instruction_Shape_R.Play(); } else { GAS.SetScreen("Play"); currentGameState = GameStates.Play; SetCorrectAnswer(); } }
public void Open(Action on_finished) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit(root)) { state = STATE.OPENED; } else { if (closeTween.get_enabled()) { closeTween.SetOnFinished((EventDelegate)null); closeTween.SetStartToCurrentValue(); closeTween.ResetToBeginning(); closeTween.set_enabled(false); } if (!openTween.get_gameObject().get_activeSelf()) { openTween.get_gameObject().SetActive(true); } state = STATE.OPENING; openTween.set_enabled(true); openTween.SetStartToCurrentValue(); openTween.ResetToBeginning(); openTween.SetOnFinished(delegate { state = STATE.OPENED; OnPostOpen(); on_finished(); }); openTween.PlayForward(); } }
private IEnumerator DoHide() { yield return((object)null); BlackZone.PlayForward(); yield return((object)new WaitForSeconds(0.3f)); }
IEnumerator AddItemsAsync() { m_isStartFill = true; StoreAllItem(); StoreQueuePoolItem(); for (int i = 0; i < m_maxArrangeNum; i++) { for (int j = 0; j < maxPerLine; j++) { if (i * maxPerLine + j >= m_dataCount) { break; } LoopGridLuaItem item = AddOneItem(i, j); if (m_items.Count - 1 < i) { m_items.Add(new List <LoopGridLuaItem>()); } m_items[i].Add(item); UITweener ut = item.GetComponent <UITweener>(); if (ut) { ut.ResetToBeginning(); ut.PlayForward(); } else { Debug.LogError("请UI同学绑定个Tween动画控件"); } yield return(new WaitForSeconds(deltaTime)); } } m_isStartFill = false; m_timer = null; }
public void Show() { _isShow = true; gameObject.SetActive(true); Tween.PlayForward(); ChangeAnte(); }
/// <summary> /// Handle new battle report event. /// </summary> /// <param name="e">E.</param> void OnNewBattleReport(EventNewBattleReport e) { notifyIcon.gameObject.SetActive(true); notifyIcon.ResetToBeginning(); notifyIcon.PlayForward(); }
public void Click() { DescLabel.transform.parent.gameObject.SetActive(true); SpeakTween.PlayForward(); //Invoke("CloseSpeakBg",2); }
protected virtual void EnterAnimation(EventDelegate.Callback onComplete) { ShowPanelDirectly(); if (IsFirstEnter) { OnFirstEnter(); IsFirstEnter = false; } UITweener tweener = GetComponent <UITweener>(); if (tweener != null) { tweener.enabled = true; //tweener.ResetToBeginning(); tweener.PlayForward(); EventDelegate.Set(tweener.onFinished, onComplete); } else { if (onComplete != null) { onComplete(); } } }
void Show() { m_Desc3dTouch.gameObject.SetActive(Input.touchPressureSupported); m_Unlocking.gameObject.SetActive(false); m_SubTween.ResetToBeginning(); m_SubTween.PlayForward(); }
public void StartBootFlash() { UITweener tweener = mDMono.transform.parent.GetComponent <UITweener>(); tweener.ResetToBeginning(); tweener.PlayForward(); }
private void OnCollisionEnter2D(Collision2D collision) { if (collision.collider.tag == "Player") { passanim.PlayForward(); pass.isTrigger = true; } }
public void CloseMessage() { messageLabel.text = ""; tweenOut.ResetToBeginning(); tweenOut.enabled = true; tweenOut.PlayForward(); }
private void OnRewardBtnClick() { awardView.mDMono.gameObject.SetActive(true); UITweener tw = awardView.mDMono.gameObject.GetComponent <UITweener>(); tw.ResetToBeginning(); tw.PlayForward(); }
static int PlayForward(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UITweener obj = LuaScriptMgr.GetNetObject <UITweener>(L, 1); obj.PlayForward(); return(0); }
static int PlayForward(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UITweener obj = (UITweener)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UITweener"); obj.PlayForward(); return(0); }
public void Open() { if (!IsInitData || IsUseOver) { IsInitData = true; IsUseOver = false; BagDatas.Clear(); var scrollList = Combat.CombatSyncData.Instance.GetMyTeamData().ScrollList; for (var i = 0; i < scrollList.Count; i++) { var data = scrollList[i]; if (data.count > 0) { BagDatas.Add(new LTChallengeInstanceBagData(data.type, data.id, data.count)); } } BagDatas.Sort((a, b) => { int aid = 0; int.TryParse(a.Id, out aid); int bid = 0; int.TryParse(b.Id, out bid); if (aid < bid) { return(-1); } else { return(1); } }); if (BagDatas.Count < 20) { for (int i = BagDatas.Count; i < 20; ++i) { BagDatas.Add(new LTChallengeInstanceBagData(LTShowItemType.TYPE_GAMINVENTORY, string.Empty, 0)); } } Create(BagDatas); if (!IsSetPanelSortOrder) { IsSetPanelSortOrder = true; UIPanel up1 = Container.GetComponent <UIPanel>(); up1.sortingOrder = up1.sortingOrder + 5; UIPanel up2 = DynamicScroll.mDMono.transform.parent.parent.gameObject.GetComponent <UIPanel>(); up2.sortingOrder = up2.sortingOrder + 5; } } if (!Container.activeSelf) { UITweener tw = Container.GetComponentInChildren <UITweener>(); tw.tweenFactor = 0; tw.PlayForward(); } Container.gameObject.CustomSetActive(!Container.activeSelf); }
public void OnGotoTransferBtnClick() { controller.GObjects["TransferViewOBJ"].SetActive(true); UITweener tw = controller.GObjects["TransferViewOBJ"].GetComponent <UITweener>(); tw.ResetToBeginning(); tw.PlayForward(); controller.GObjects["RobViewOBJ"].SetActive(false); }
void startTween(UILabel _go) { UITweener tween = _go.GetComponent <UITweener>(); if (tween) { tween.PlayForward(); } }
private void PlayTween(UITweener tween) { if (tween == null) { return; } tween.ResetToBeginning(); tween.PlayForward(); }
void Init(ContentsOpenInfo info) { m_Icon.spriteName = info.icon_id; m_LabelTitle.text = info.title; m_LabelMessage.text = info.message; m_SubTween.ResetToBeginning(); m_SubTween.PlayForward(); }
private IEnumerator DoOpen() { yield return((object)null); yield return((object)null); GalleryHeader.PlayForward(); GalleryPanel.PlayForward(); Background.PlayForward(); }
public void OnGotoRobBtnClick() { controller.GObjects["TransferViewOBJ"].SetActive(false); controller.GObjects["RobViewOBJ"].SetActive(true); UITweener tw = controller.GObjects["RobViewOBJ"].GetComponent <UITweener>(); tw.ResetToBeginning(); tw.PlayForward(); FusionTelemetry.GamePlayData.PostEsortEvent("open", "rob"); }
//파라메터로 안주면 ok, cancel값으로 들어간다는 의미. 또한 생략할 수 있게끔 맨뒤에 위치시켜야 한다. public void SetPopup(string subject, string body, PopupButtonDelegate okBtnDel, string okBtnText = "OK") { m_popupTween.ResetToBeginning(); m_popupTween.PlayForward(); m_subjectLabel.text = subject; m_bodyLabel.text = body; m_okBtnLabel.text = okBtnText; m_okBtnDel = okBtnDel; }
public void ShowTip(UITweener tip) { if (tip == null) { return; } tip.gameObject.SetActive(true); tip.ResetToBeginning(); tip.PlayForward(); }
public void ToggleInfo() { if (currentGameState == GameStates.Menu) { GAS.SetScreen("Info"); currentGameState = GameStates.Info; PanelTween_Info.PlayForward(); PanelTween_Info.PlayForward(); } else if (currentGameState == GameStates.Info) { GAS.SetScreen("Menu"); currentGameState = GameStates.Menu; PanelTween_Info.PlayReverse(); PanelTween_Info.PlayReverse(); } }
private void PlayBackground() { circle1.delay = 0f; circle1.duration = 0.6f; circle1.PlayForward(); circle2.delay = 0f; circle2.duration = 0.6f; circle2.PlayForward(); square.delay = 0f; square.duration = 0.6f; square.PlayForward(); }
static public int PlayForward(IntPtr l) { try { UITweener self = (UITweener)checkSelf(l); self.PlayForward(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
public void PlayLoop() { if (quit) { uiTweener.PlayForward(); } else { uiTweener.PlayReverse(); } quit = !quit; }