static int ModifyMesh(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UITextGradient), typeof(UnityEngine.Mesh))) { UITextGradient obj = (UITextGradient)ToLua.ToObject(L, 1); UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.ToObject(L, 2); obj.ModifyMesh(arg0); return(0); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UITextGradient), typeof(UnityEngine.UI.VertexHelper))) { UITextGradient obj = (UITextGradient)ToLua.ToObject(L, 1); UnityEngine.UI.VertexHelper arg0 = (UnityEngine.UI.VertexHelper)ToLua.ToObject(L, 2); obj.ModifyMesh(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UITextGradient.ModifyMesh")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ModifyVertices(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UITextGradient obj = (UITextGradient)ToLua.CheckObject(L, 1, typeof(UITextGradient)); System.Collections.Generic.List <UnityEngine.UIVertex> arg0 = (System.Collections.Generic.List <UnityEngine.UIVertex>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List <UnityEngine.UIVertex>)); obj.ModifyVertices(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_bottomColor(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITextGradient obj = (UITextGradient)o; UnityEngine.Color arg0 = ToLua.ToColor(L, 2); obj.bottomColor = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index bottomColor on a nil value" : e.Message)); } }
static int get_topColor(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UITextGradient obj = (UITextGradient)o; UnityEngine.Color ret = obj.topColor; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index topColor on a nil value" : e.Message)); } }