public void OnClick() { var data = new UIState.UIStateEventData(); data.index = GetIndexOfTab(selectedTab); data.widgetType = UIState.WidgetType.Tab; gameManager.uiHandler.uiFSM.PeekState()?.OnClick(data); }
public void OnClick(UIView view) { int index = GetIndexOfView(view); UIState.UIStateEventData data = new UIState.UIStateEventData(); data.index = GetIndexOfView(view); data.widgetType = UIState.WidgetType.View; gameManager.uiHandler.uiFSM.PeekState()?.OnClick(data); }