public void ResetSkillSlot(UISkillSlot slot) { //根据已经装备的技能信息设置技能图标、技能名等属性 slot.m_EquipedPos.Presets[UISkillSetting.presetIndex] = ArkCrossEngine.SlotPosition.SP_None; slot.SkillId = -1; UISprite sp = slot.GetComponent <UISprite>(); if (sp != null) { sp.spriteName = ""; } }