コード例 #1
0
    void OnShowSingle(ItemOfReward[] _rewards, int _Moneynum, bool isShowEgg, bool _IsStone, bool _AbleRepay)
    {
        m_NeedMoney   = _Moneynum;
        m_IsStone     = _IsStone;
        m_AbleRepay   = _AbleRepay;
        this._rewards = _rewards;
        Monster mm = _rewards[0].toMonster(Core.Data.monManager);

        UISingleCardFx.OpenCardSinglePanel();
        if (isShowEgg == false)
        {
            EggCardSingle.Open3DWithoutEgg(mm.Star);
            UISingleCardFx.GetInstance().showTime = 5;
        }
        else
        {
            EggCardSingle.Open3D(mm.Star);
        }
        if (isShowEgg)
        {
            Invoke("SetSingleBtn", 10f);
            Invoke("PlayAudio", 2.0f);
        }
        else
        {
            Invoke("SetSingleBtn", 6f);
            Invoke("PlayAudio", 2.0f);
        }
    }
コード例 #2
0
 public void Back_Onclick()
 {
     if (EggCard.GetInstance() != null)
     {
         EggCard.GetInstance().dealloc();
     }
     if (EggCardSingle.GetInstance() != null)
     {
         EggCardSingle.GetInstance().Delete();
     }
     if (UISingleCardFx.GetInstance() != null)
     {
         UISingleCardFx.GetInstance().dealloc();
     }
     if (UICardPointFx.GetInstance() != null)
     {
         UICardPointFx.GetInstance().dealloc();
     }
     if (CradSystemFx.GetInstance().mSelectScript != null)
     {
         Destroy(CradSystemFx.GetInstance().mSelectScript.gameObject);
     }
     if (CradSystemFx.GetInstance().m_UIEggCellIntroduct != null)
     {
         Destroy(CradSystemFx.GetInstance().m_UIEggCellIntroduct.gameObject);
     }
     DBUIController.mDBUIInstance.RefreshUserInfo();
     UIMiniPlayerController.Instance.SetActive(true);
     Destroy(gameObject);
 }
コード例 #3
0
 public void DeleteAllOneKey()
 {
     if (EggCardSingle.GetInstance() != null)
     {
         EggCardSingle.GetInstance().Delete();
     }
     if (EggCard.GetInstance() != null)
     {
         EggCard.GetInstance().dealloc();
     }
     if (UISingleCardFx.GetInstance() != null)
     {
         UISingleCardFx.GetInstance().dealloc();
     }
     if (UICardPointFx.GetInstance() != null)
     {
         UICardPointFx.GetInstance().dealloc();
     }
     if (this.mSelectScript != null)
     {
         this.mSelectScript.dealloc();
     }
     if (this.m_UIEggCellIntroduct != null)
     {
         this.m_UIEggCellIntroduct.dealloc();
     }
 }
コード例 #4
0
 public void CheckRepalyOrPlay(ItemOfReward[] _rewards, int _Moneynum, bool isShowEgg, bool _IsStone, bool _AbleRepay)
 {
     if (UISingleCardFx.GetInstance() == null)
     {
         OnShowSingle(_rewards, _Moneynum, isShowEgg, _IsStone, _AbleRepay);
     }
     else
     {
         Start();
         OnShowSingle(_rewards, _Moneynum, isShowEgg, _IsStone, _AbleRepay);
     }
 }
コード例 #5
0
 public static void OpenCardSinglePanel()
 {
     if (_mInstance == null)
     {
         Object obj = PrefabLoader.loadFromPack("LS/pbLSEggCarlPanel", true);
         if (obj != null)
         {
             GameObject go = Instantiate(obj) as GameObject;
             RED.AddChild(go, DBUIController.mDBUIInstance._TopRoot);
             _mInstance = go.GetComponent <UISingleCardFx>();
             go.layer   = 9;
         }
     }
     else
     {
         _mInstance.ResetDefault();
         _mInstance.Start();
     }
 }
コード例 #6
0
 void OnDestroy()
 {
     _mInstance = null;
 }