コード例 #1
0
 /// <summary>
 /// 二级页签刷新回调
 /// </summary>
 /// <param name="grid"></param>
 /// <param name="id"></param>
 /// <param name="index"></param>
 private void OnUpdateSecondTabGrid(UIGridBase grid, object id, int index)
 {
     if (grid is UISecondTypeGrid)
     {
         UISecondTypeGrid sGrid = grid as UISecondTypeGrid;
         sGrid.SetRedPoint(false);
         uint             cid  = (uint)id;
         CategoryTypeData fctd = null;
         if (cid == 0)
         {
             fctd = new CategoryTypeData(0, "可合成");
         }
         else
         {
             fctd = m_mgr.GetCategoryTypeDataByType(CategoryTypeData.CategoryType.First
                                                    , cid);
         }
         CategoryTypeData sctd = m_mgr.GetCategoryTypeDataByType(CategoryTypeData.CategoryType.Second
                                                                 , fctd.GetDataByIndex(index));
         if (null != sctd)
         {
             sGrid.SetData(sctd.m_uint_categoryId
                           , sctd.m_str_categoryName
                           , (m_uint_activeStype == sctd.m_uint_categoryId));
         }
     }
 }
コード例 #2
0
    /// <summary>
    /// 更新二级页签数据
    /// </summary>
    /// <param name="gridBase"></param>
    /// <param name="id"></param>
    /// <param name="index"></param>
    private void OnUpdateMissionSecondGrid(UIGridBase gridBase, object id, int index)
    {
        UISecondTypeGrid grid = gridBase as UISecondTypeGrid;

        if (grid == null)
        {
            return;
        }

        MissionEnum missionType = (MissionEnum)id;

        List <QuestTraceInfo> taskList = GetQuestListByType(missionType);

        if (taskList == null)
        {
            return;
        }

        if (taskList.Count > index)
        {
            string name = QuestTraceInfo.GetTableTaskByID(taskList[index].taskId).strName;
            grid.SetData(taskList[index].taskId, name, false);

            grid.SetRedPoint(false);
        }
    }
コード例 #3
0
ファイル: ChinaBiblePanel.cs プロジェクト: zuojiashun/src
 private void OnUpdateSecondTabGrid(UIGridBase grid, object id, int index)
 {
     if (grid is UISecondTypeGrid)
     {
         UISecondTypeGrid sGrid = grid as UISecondTypeGrid;
         sGrid.SetRedPoint(false);
         List <BibleDataBase> list = bibleDic[(uint)id];
         sGrid.SetData(list[index].secID, list[index].secName, m_uint_activeStype == m_dic[m_uint_activeFType][index]);
     }
 }
コード例 #4
0
ファイル: RankPanel.cs プロジェクト: zuojiashun/src
 private void OnUpdateSecondTabGrid(UIGridBase grid, object id, int index)
 {
     if (grid is UISecondTypeGrid)
     {
         UISecondTypeGrid sGrid = grid as UISecondTypeGrid;
         sGrid.SetRedPoint(false);
         List <RankTypeDataBase> list = rankDic[(uint)id];
         sGrid.SetData(list[index].childID, list[index].childName, m_uint_activeStype == m_dic[m_uint_activeFType][index]);
         sGrid.name = list[index].param;
     }
 }
コード例 #5
0
 private void OnUpdateSecondTabGrid(UIGridBase grid, object id, int index)
 {
     if (grid is UISecondTypeGrid)
     {
         UISecondTypeGrid sGrid = grid as UISecondTypeGrid;
         if (achieveDic.ContainsKey((uint)id))
         {
             List <AchievementDataBase> list = achieveDic[(uint)id];
             bool value = achievementManager.HaveCanRecieveByChildType((int)list[index].type, list[index].childType);
             sGrid.SetRedPoint(value);
             sGrid.SetData(list[index].childType, list[index].childTypeName, m_uint_activeStype == m_uintDic[m_uint_activeFType][index]);
         }
     }
 }
コード例 #6
0
    /// <summary>
    /// 3
    /// </summary>
    private void UpdateGrids()
    {
        return;

        m_dicfTypes.Clear();
        m_dicsType.Clear();
        m__missonRoot.gameObject.SetActive(false);
        //1级分类
        UITypeGrid tGridTemp = null;
        //2级别分类
        UISecondTypeGrid      sGridTemp = null;
        List <QuestTraceInfo> taskList  = null;

        for (int i = (int)MissionEnum.None + 1; i < (int)MissionEnum.Max; i++)
        {
            MissionEnum missionType = (MissionEnum)i;
            uint        index       = (uint)i;
            taskList = GetQuestListByType(missionType);
            if (taskList.Count <= 0)
            {
                continue;
            }

            tGridTemp = GetFirstTypeGrid();
            if (null == tGridTemp)
            {
                break;
            }
            tGridTemp.gameObject.SetActive(true);
            tGridTemp.gameObject.name         = missionType.ToString();
            tGridTemp.transform.parent        = m__missonRoot.transform;
            tGridTemp.transform.localPosition = new Vector3(0, -100, 0);
            tGridTemp.transform.localScale    = Vector3.one;
            tGridTemp.transform.localRotation = Quaternion.identity;
            tGridTemp.SetGridData(index);

            tGridTemp.EnableRedPoint(false);
            tGridTemp.SetName(missionType.GetEnumDescription());
            tGridTemp.EnableArrow(true);
            tGridTemp.SetHightLight(false);
            tGridTemp.RegisterUIEventDelegate(OnGridEventDlg);
            m_dicfTypes.Add(index, tGridTemp);

            for (int n = 0; n < taskList.Count; n++)
            {
                sGridTemp = GetSecondTypeGrid();
                if (sGridTemp == null)
                {
                    continue;
                }
                sGridTemp.gameObject.SetActive(true);
                sGridTemp.SetRedPoint(false);
                sGridTemp.gameObject.name = taskList[n].taskId.ToString();
                uint sIndex = taskList[n].taskId;
                sGridTemp.SetData(sIndex, QuestTraceInfo.GetTableTaskByID(taskList[n].taskId).strName, false);
                sGridTemp.RegisterUIEventDelegate(OnGridEventDlg);
                //添加到上级页签
                tGridTemp.Add(sGridTemp.CacheTransform);
                if (!m_dicsType.ContainsKey(sIndex))
                {
                    m_dicsType.Add(sIndex, sGridTemp);
                }
            }
            tGridTemp.UpdatePostion();
        }

        m__missonRoot.Reposition();
        m__missonRoot.transform.parent.GetComponent <UIScrollView>().ResetPosition();
    }