コード例 #1
0
    /// <summary>
    /// 选中一级页签
    /// </summary>
    /// <param name="id"></param>
    /// <param name="instant"></param>
    void SetSelectCtrTypeGrid(uint id, bool instant = false)
    {
        Dictionary <uint, List <uint> > .KeyCollection kc = m_titleDic.Keys;
        List <uint> keyIdList = kc.ToList <uint>();

        List <uint> titleIdList;

        if (id == m_selectTitleTypeId)
        {
            if (m_titleDic.TryGetValue(m_selectTitleTypeId, out titleIdList) && m_secondsTabCreator.IsOpen(keyIdList.IndexOf(m_selectTitleTypeId))) //以前选中的
            {
                m_secondsTabCreator.Close(keyIdList.IndexOf(m_selectTitleTypeId), true);
                return;
            }
        }

        if (m_titleDic.TryGetValue(m_selectTitleTypeId, out titleIdList)) //以前选中的
        {
            m_secondsTabCreator.Close(keyIdList.IndexOf(m_selectTitleTypeId), true);
        }

        if (m_titleDic.TryGetValue(id, out titleIdList))    //现在选中的
        {
            m_secondsTabCreator.Open(keyIdList.IndexOf(id), instant);
        }

        m_selectTitleTypeId = id;
    }
コード例 #2
0
    void SetSelectCtrTypeGrid(uint id)
    {
        List <uint> keyIdList = m_dicGrowUp.Keys.ToList <uint>();

        if (id == m_selectFirstKeyId)
        {
            if (m_SecondTabCreator.IsOpen(keyIdList.IndexOf(m_selectFirstKeyId)))
            {
                m_SecondTabCreator.Close(keyIdList.IndexOf(m_selectFirstKeyId));
                return;
            }
        }

        if (keyIdList.Contains(m_selectFirstKeyId))
        {
            m_SecondTabCreator.Close(keyIdList.IndexOf(m_selectFirstKeyId));
        }

        if (keyIdList.Contains(id))
        {
            m_SecondTabCreator.Open(keyIdList.IndexOf(id));
        }

        //把之前选中的二级页签取消掉
        UIGrowUpSecondTypeGrid grid = GetSecondTypeGrid(this.m_selectFirstKeyId, this.m_selectSecondKeyId);

        if (grid != null)
        {
            grid.SetSelect(false);
        }

        this.m_selectFirstKeyId = id;
    }
コード例 #3
0
    /// <summary>
    /// 设置选中第一分页
    /// </summary>
    /// <param name="type"></param>
    private void SetSelectFirstType(uint id, bool force = false)
    {
        //点到 附近grid
        if (id == TeamDataManager.nearbyId)
        {
            OnClickFuJin();
            m_selectTypeId     = id;
            m_selectActivityId = 0;
            SetMatchBtn(m_selectTypeId);
            return;
        }

        //全部队伍
        if (id == TeamDataManager.allTeamId)
        {
            OnClickAllTeam();
            m_selectTypeId     = id;
            m_selectActivityId = 0;
            SetMatchBtn(m_selectTypeId);
            return;
        }

        List <uint> typeIdList = m_dicActivity.Keys.ToList <uint>();

        List <uint> teamActivityIdList;
        UITeamActivityParentGrid grid;

        if (id == m_selectTypeId)
        {
            if (m_dicActivity.TryGetValue(m_selectTypeId, out teamActivityIdList) && m_secondsTabCreator.IsOpen(typeIdList.IndexOf(m_selectTypeId)))
            {
                m_secondsTabCreator.Close(typeIdList.IndexOf(m_selectTypeId));
                return;
            }
        }

        if (m_dicActivity.TryGetValue(m_selectTypeId, out teamActivityIdList))
        {
            m_secondsTabCreator.Close(typeIdList.IndexOf(m_selectTypeId));
        }

        if (m_dicActivity.TryGetValue(id, out teamActivityIdList))
        {
            m_secondsTabCreator.Open(typeIdList.IndexOf(id));
        }

        m_selectTypeId = id;

        SetMatchBtn(m_selectTypeId);
    }
コード例 #4
0
 /// <summary>
 /// 设置展开的宝石类型
 /// </summary>
 /// <param name="gType">目标宝石类型</param>
 /// <param name="instant">是否直接展开不需要过度</param>
 private void SetActiveGemType(GameCmd.GemType gType, bool instant = false)
 {
     if (gType == GameCmd.GemType.GemType_None)
     {
         return;
     }
     if (null != mSecondsTabCreator)
     {
         UICtrTypeGrid      ctgGrid           = mSecondsTabCreator.GetGrid <UICtrTypeGrid>(mlstCanInlayGemType.IndexOf(m_emActiveGemType));
         GemInlayUpdateData gemCurUpdateData  = GetGemInlayUpdateData();
         GemInlayUpdateData gemNextUpdateData = GetGemInlayUpdateData(gType);
         if (m_emActiveGemType == gType)
         {
             if (!mSecondsTabCreator.IsOpen(mlstCanInlayGemType.IndexOf(m_emActiveGemType)) ||
                 gemCurUpdateData.Count == 0)
             {
                 mSecondsTabCreator.Close(mlstCanInlayGemType.IndexOf(m_emActiveGemType), true);
                 m_emActiveGemType = GameCmd.GemType.GemType_None;
                 TipsManager.Instance.ShowLocalFormatTips(LocalTextType.Gemstone_Commond_2);
             }
             else
             {
                 TipsManager.Instance.ShowLocalFormatTips(LocalTextType.Gemstone_Commond_1);
             }
             return;
         }
         if (null != gemCurUpdateData && (gemCurUpdateData.Count == 0 || gemNextUpdateData.Count != 0))
         {
             mSecondsTabCreator.Close(mlstCanInlayGemType.IndexOf(m_emActiveGemType), true);
         }
         if (null != gemNextUpdateData)
         {
             if (gemNextUpdateData.Count != 0)
             {
                 m_emActiveGemType = gType;
                 mSecondsTabCreator.Open(mlstCanInlayGemType.IndexOf(m_emActiveGemType), instant);
             }
             else
             {
                 TipsManager.Instance.ShowLocalFormatTips(LocalTextType.Gemstone_Commond_2);
             }
         }
     }
 }