/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { if (scrollView && NGUITools.GetActive(this)) { scrollView.Drag(); } }
private void OnDrag(Vector2 delta) { if (Object.op_Implicit(scrollView) && NGUITools.GetActive(this)) { scrollView.Drag(); } }
/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { if (MouseDrag) { if (scrollView && NGUITools.GetActive(this)) { scrollView.Drag(); } } else { if (scrollView && NGUITools.GetActive(this)) { if (scrollView.movement == UIScrollView.Movement.Horizontal) { scrollView.Scroll(delta.x); } else if (scrollView.movement == UIScrollView.Movement.Vertical) { scrollView.Scroll(delta.y); } else { scrollView.Scroll(delta.x); scrollView.Scroll(delta.y); } } } }
/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { if (enabled && NGUITools.GetActive(gameObject) && scrollView != null) { scrollView.Drag(); } }
/// <summary> /// Drag the object along the plane. /// </summary> public void OnDrag(Vector2 delta) // modify by chenbin { if (scrollView && NGUITools.GetActive(this)) { scrollView.Drag(); } }
/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { if (scrollView && enabled && NGUITools.GetActive(gameObject)) { scrollView.Drag(); } }
static int Drag(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UIScrollView obj = (UIScrollView)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIScrollView"); obj.Drag(); return(0); }
void OnDrag(Vector2 delta) { // Drag the selected scroll view. if (isInvalid) { return; } selectedScrollView.Drag(); }
/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { if (scrollView && NGUITools.GetActive(this)) { if (onDragDelegate != null) { onDragDelegate(delta); } scrollView.Drag(); } }
static public int Drag(IntPtr l) { try { UIScrollView self = (UIScrollView)checkSelf(l); self.Drag(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Drag(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UIScrollView obj = (UIScrollView)ToLua.CheckObject <UIScrollView>(L, 1); obj.Drag(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
/// <summary> /// Drag the object along the plane. /// </summary> void OnDrag(Vector2 delta) { //wxl if (scrollView && NGUITools.GetActive(this)) { if (scrollView.centerOnChildForMain == null) { scrollView.Drag(); } else { this.CancelDrag(); // scrollView.OnDragForMain(); } } }
private static int Drag(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); UIScrollView uIScrollView = (UIScrollView)ToLua.CheckObject(L, 1, typeof(UIScrollView)); uIScrollView.Drag(); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
public static int Drag(IntPtr l) { int result; try { UIScrollView uIScrollView = (UIScrollView)LuaObject.checkSelf(l); uIScrollView.Drag(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
static int _m_Drag(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIScrollView gen_to_be_invoked = (UIScrollView)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Drag( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }