コード例 #1
0
    /// <summary>
    /// Show previous screen with animation
    /// </summary>
    /// <param name="navigationController"></param>
    private void ShowNavigationOfPreviousScreen(IUIScreenController previousScreen, UIScreenAnimationSettings animationSetting, object data)
    {
        if (CheckOfScreen(previousScreen.screenID))
        {
            return;
        }

        previousScreen.SetData(data);

        //get revert animation settings
        UIScreenAnimationSettings revertAnimationSEtting = new UIScreenAnimationSettings();

        revertAnimationSEtting.SetRevertType(animationSetting);

        UIScreenAnimationManager.Instance.StartAnimateNavigation(revertAnimationSEtting, previousScreen, _currentScreen);
        ChangeCurrentScreen(previousScreen);
    }
コード例 #2
0
    /*Logic
     * */
    public void StartAnimateNavigation(UIScreenAnimationSettings settings, IUIScreenController nextUIScreen = null, IUIScreenController currentUIScreen = null)
    {
        _animtionSettings = settings;
        _nextUIScreen     = nextUIScreen.baseGameObject;
        _currentUIScreen  = currentUIScreen.baseGameObject;

        _nextUIScreenTween.rectTransform = nextUIScreen.baseRectTransform;
        _nextUIScreenTween.ChangeSetState(false);
        _currentUIScreenTween.rectTransform = currentUIScreen.baseRectTransform;
        _currentUIScreenTween.ChangeSetState(false);
        //set layer position
        UIScreensLayerPositions();
        //set uration of tweens
        SetDuration();
        //set tween settings
        SetAnimationParams();
        //start animations
        StartAnimation();
    }
コード例 #3
0
 public void SetRevertType(UIScreenAnimationSettings animationSetting)
 {
     _duration              = animationSetting.duration;
     _animationCurve        = animationSetting.animationCurve;
     _staticNextUIScreen    = animationSetting.staticNextUIScreen;
     _staticCurrentUIScreen = animationSetting.staticCurrentUIScreen;
     if (animationSetting.uiScreenAnimationType == EnumUIScreenAnimationType.slideBottomTop)
     {
         _uiScreenAnimationType = EnumUIScreenAnimationType.slideTopBottom;
     }
     if (animationSetting.uiScreenAnimationType == EnumUIScreenAnimationType.slideLeftRight)
     {
         _uiScreenAnimationType = EnumUIScreenAnimationType.slideRightLeft;
     }
     if (animationSetting.uiScreenAnimationType == EnumUIScreenAnimationType.slideRightLeft)
     {
         _uiScreenAnimationType = EnumUIScreenAnimationType.slideLeftRight;
     }
     if (animationSetting.uiScreenAnimationType == EnumUIScreenAnimationType.slideTopBottom)
     {
         _uiScreenAnimationType = EnumUIScreenAnimationType.slideBottomTop;;
     }
 }