void Start () { body = GetComponent<Rigidbody2D>(); body.isKinematic = false; body.AddForce(new Vector2(initialForceX, initialForceY)); gm = GameObject.FindWithTag("Player").GetComponent<GMScript>(); rageBar = gm.GetComponent<UIRageBarScript>(); }
void Start() { body = GetComponent <Rigidbody2D>(); body.isKinematic = false; body.AddForce(new Vector2(initialForceX, initialForceY)); gm = GameObject.FindWithTag("Player").GetComponent <GMScript>(); rageBar = gm.GetComponent <UIRageBarScript>(); }