void ReallyCreateAtlas() { m_Atlas = new UIRAtlasManager( m_VertexTexturingEnabled ? RenderTextureFormat.ARGBFloat : RenderTextureFormat.ARGB32, // If no vertex texturing, only store opacity in ARGB32 FilterMode.Point, // Filtering is never needed for this texture Math.Max(pageWidth, pageHeight * 3), // Each transform row is stored vertically 64); // Because we want predictable placement of first pages, 64 will fit all three default allocs // The order of allocation from the atlas below is important. See the comment at the beginning of Construct(). RectInt rcTransform, rcClipRect, rcOpacity; m_Atlas.AllocateRect(pageWidth * m_TransformAllocator.entryWidth, pageHeight * m_TransformAllocator.entryHeight, out rcTransform); m_Atlas.AllocateRect(pageWidth * m_ClipRectAllocator.entryWidth, pageHeight * m_ClipRectAllocator.entryHeight, out rcClipRect); m_Atlas.AllocateRect(pageWidth * m_OpacityAllocator.entryWidth, pageHeight * m_OpacityAllocator.entryHeight, out rcOpacity); if (!AtlasRectMatchesPage(ref m_TransformAllocator, identityTransform, rcTransform)) { throw new Exception("Atlas identity transform allocation failed unexpectedly"); } if (!AtlasRectMatchesPage(ref m_ClipRectAllocator, infiniteClipRect, rcClipRect)) { throw new Exception("Atlas infinite clip rect allocation failed unexpectedly"); } if (!AtlasRectMatchesPage(ref m_OpacityAllocator, fullOpacity, rcOpacity)) { throw new Exception("Atlas full opacity allocation failed unexpectedly"); } var whiteTexel = UIRenderDevice.whiteTexel; if (m_VertexTexturingEnabled) { var allocXY = AllocToTexelCoord(ref m_TransformAllocator, identityTransform); m_Atlas.EnqueueBlit(whiteTexel, allocXY.x, allocXY.y + 0, false, identityTransformRow0Value); m_Atlas.EnqueueBlit(whiteTexel, allocXY.x, allocXY.y + 1, false, identityTransformRow1Value); m_Atlas.EnqueueBlit(whiteTexel, allocXY.x, allocXY.y + 2, false, identityTransformRow2Value); allocXY = AllocToTexelCoord(ref m_ClipRectAllocator, infiniteClipRect); m_Atlas.EnqueueBlit(whiteTexel, allocXY.x, allocXY.y, false, infiniteClipRectValue); } { var allocXY = AllocToTexelCoord(ref m_OpacityAllocator, fullOpacity); m_Atlas.EnqueueBlit(whiteTexel, allocXY.x, allocXY.y, false, fullOpacityValue); } m_AtlasReallyCreated = true; }
public BMPAlloc Allocate(UIRAtlasManager atlasManager) { int pageCount = m_Pages.Count; for (int pageIndex = 0; pageIndex < pageCount; pageIndex++) { var pageInfo = m_Pages[pageIndex]; if (pageInfo.freeSlots == 0) { continue; } int line = pageIndex * m_PageHeight; int endLine = line + m_PageHeight; for (; line < endLine; line++) { var allocBits = m_AllocMap[line]; if (allocBits == 0) { continue; } byte allocIndex = CountTrailingZeroes(allocBits); m_AllocMap[line] = allocBits & (~(1U << allocIndex)); pageInfo.freeSlots--; m_Pages[pageIndex] = pageInfo; return(new BMPAlloc() { page = pageIndex, pageLine = (ushort)(line - pageIndex * m_PageHeight), bitIndex = allocIndex, owned = 1 }); } // For each line } // For each page RectInt uvRect; if ((atlasManager == null) || !atlasManager.AllocateRect(kPageWidth * m_EntryWidth, m_PageHeight * m_EntryHeight, out uvRect)) { return(BMPAlloc.Invalid); } m_AllocMap.Capacity += m_PageHeight; m_AllocMap.Add(0xFFFFFFFE); // Reserve first slot for (int i = 1; i < m_PageHeight; i++) { m_AllocMap.Add(0xFFFFFFFF); } m_Pages.Add(new Page() { x = (UInt16)uvRect.xMin, y = (UInt16)uvRect.yMin, freeSlots = kPageWidth * m_PageHeight - 1 }); return(new BMPAlloc() { page = m_Pages.Count - 1, owned = 1 }); }
public BMPAlloc Allocate(UIRAtlasManager atlasManager) { int count = this.m_Pages.Count; BMPAlloc result; for (int i = 0; i < count; i++) { BitmapAllocator32.Page page = this.m_Pages[i]; bool flag = page.freeSlots == 0; if (!flag) { int j = i * this.m_PageHeight; int num = j + this.m_PageHeight; while (j < num) { uint num2 = this.m_AllocMap[j]; bool flag2 = num2 == 0u; if (!flag2) { byte b = BitmapAllocator32.CountTrailingZeroes(num2); this.m_AllocMap[j] = (num2 & ~(1u << (int)b)); page.freeSlots--; this.m_Pages[i] = page; result = new BMPAlloc { page = i, pageLine = (ushort)(j - i * this.m_PageHeight), bitIndex = b, ownedState = OwnedState.Owned }; return(result); } j++; } } } RectInt rectInt; bool flag3 = atlasManager == null || !atlasManager.AllocateRect(32 * this.m_EntryWidth, this.m_PageHeight * this.m_EntryHeight, out rectInt); if (flag3) { result = BMPAlloc.Invalid; return(result); } this.m_AllocMap.Capacity += this.m_PageHeight; this.m_AllocMap.Add(4294967294u); for (int k = 1; k < this.m_PageHeight; k++) { this.m_AllocMap.Add(4294967295u); } this.m_Pages.Add(new BitmapAllocator32.Page { x = (ushort)rectInt.xMin, y = (ushort)rectInt.yMin, freeSlots = 32 * this.m_PageHeight - 1 }); result = new BMPAlloc { page = this.m_Pages.Count - 1, ownedState = OwnedState.Owned }; return(result); }