public WhiteQuenPossiblePlace(UIPlayGame g) { playGame = g; allCoordinates = new List <Coordinate>(); allCoordinates.AddRange(playGame.WhiteCoordinate); allCoordinates.AddRange(playGame.BlackCoordinate); }
public BlackPossiblePlace(UIPlayGame uIPlayGame) { playGame = uIPlayGame; allCoordinates = new List <Coordinate>(); allCoordinates.AddRange(uIPlayGame.WhiteCoordinate); allCoordinates.AddRange(uIPlayGame.BlackCoordinate); }
public MoveItem(UIPlayGame g, byte oldX, byte oldY, byte oldZ, byte newX, byte newY) { G = g; OldX = oldX; OldY = oldY; NewX = newX; NewY = newY; G.Move = new Move() { NewX = newX, NewY = newY, OldX = oldX, OldY = oldY, OldZ = oldZ, NewZ = oldZ }; }
public PossiblePlace(UIPlayGame uIPlayGame, byte _x, byte _y, byte _z) { G = uIPlayGame; x = _x; y = _y; z = _z; }