public void HideStates() { UIPanelDialogBackground.HideAll(); UIPanelDialogRPGHealth.HideAll(); UIPanelDialogRPGEnergy.HideAll(); HideOverview(); HideTutorial(); HideTips(); }
public override void Awake() { if (Instance != null && this != Instance) { //There is already a copy of this script running //Destroy(gameObject); return; } Instance = this; panelTypes.Add(UIPanelBaseTypes.typeDialogHUD); }
public void HideStates() { HideButtonPlay(); UIUtil.SetLabelValue(labelOverviewTip, loadingLevelDisplay); UIPanelDialogBackground.HideAll(); UIPanelDialogRPGHealth.HideAll(); UIPanelDialogRPGEnergy.HideAll(); HideOverview(); HideTutorial(); HideTips(); }