public void QueueNotification( string title, string description, double score, UINotificationTipType notificationType, bool immediate) { UINotificationTipItem notification = new UINotificationTipItem(); notification.title = title; notification.description = description; notification.notificationType = notificationType; notification.score = score.ToString("N0"); notification.immediate = immediate; QueueNotification(notification); }
public void QueueNotification(UINotificationTipItem notificationItem) { notificationQueue.Enqueue(notificationItem); LogUtil.Log("Notification Queue(" + notificationQueue.Count + ") " + "Notification Added:title:" + notificationItem.title + " notificationType:" + notificationItem.notificationType ); if (notificationItem.immediate) { HideDialog(); } ProcessNotifications(); }
public void ProcessNextNotification() { if (!Paused) { if (notificationQueue.Count > 0) { UINotificationTipItem notificationItem = notificationQueue.Dequeue(); bool found = false; if (notificationItem.notificationType == UINotificationTipType.Achievement) { ShowNotificationContainerType(notificationItem.notificationType); UIUtil.SetLabelValue(achievementTitle, notificationItem.title); UIUtil.SetLabelValue(achievementDescription, notificationItem.description); UIUtil.SetLabelValue(achievementScore, notificationItem.score); found = true; } else if (notificationItem.notificationType == UINotificationTipType.Point) { ShowNotificationContainerType(notificationItem.notificationType); UIUtil.SetLabelValue(pointTitle, notificationItem.title); UIUtil.SetLabelValue(pointDescription, notificationItem.description); UIUtil.SetLabelValue(pointScore, notificationItem.score); found = true; } else if (notificationItem.notificationType == UINotificationTipType.Info) { ShowNotificationContainerType(notificationItem.notificationType); UIUtil.SetLabelValue(infoTitle, notificationItem.title); UIUtil.SetLabelValue(infoDescription, notificationItem.description); UIUtil.SetLabelValue(infoScore, notificationItem.score); found = true; } else if (notificationItem.notificationType == UINotificationTipType.Tip) { ShowNotificationContainerType(notificationItem.notificationType); UIUtil.SetLabelValue(tipTitle, notificationItem.title); UIUtil.SetLabelValue(tipDescription, notificationItem.description); UIUtil.SetLabelValue(tipScore, notificationItem.score); found = true; } else if (notificationItem.notificationType == UINotificationTipType.Error) { ShowNotificationContainerType(notificationItem.notificationType); UIUtil.SetLabelValue(errorTitle, notificationItem.title); UIUtil.SetLabelValue(errorDescription, notificationItem.description); UIUtil.SetLabelValue(errorScore, notificationItem.score); found = true; } if (found) { LogUtil.Log("Notification Queue(" + notificationQueue.Count + ") " + "Notification Removed:title:" + notificationItem.title + " notificationType:" + notificationItem.notificationType ); ShowDialog(); } currentItem = notificationItem; } } }
public void QueueAchievement(string achievementCode) { string packCode = GamePacks.Current.code; string app_state = AppStates.Current.code; string app_content_state = AppContentStates.Current.code; LogUtil.Log("QueueAchievement:", " achievementCode:" + achievementCode + " packCode:" + packCode + " app_state:" + app_state + " app_content_state:" + app_content_state ); string achievementBaseCode = achievementCode; achievementBaseCode = achievementBaseCode.Replace("-" + app_state, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(app_state), ""); achievementBaseCode = achievementBaseCode.Replace("-" + app_content_state, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(app_content_state), ""); achievementBaseCode = achievementBaseCode.Replace("-" + packCode, ""); achievementBaseCode = achievementBaseCode.Replace("_" + GameAchievementCodes.formatAchievementCode(packCode), ""); LogUtil.Log("QueueAchievement2:", " achievementCode:" + achievementCode + " achievementBaseCode:" + achievementBaseCode ); GameAchievement achievement = GameAchievements.Instance.GetByCodeAndPack( achievementBaseCode, packCode, app_content_state ); if (achievement != null) { //achievement.description = GameAchievements.Instance.FormatAchievementTags( // app_state, // app_content_state, // achievement.description); //LogUtil.Log("Queueing Achievement display:" + achievement.display_name); } else { LogUtil.Log("Achievement not found:" + achievementCode); } if (achievement != null) { UINotificationTipItem item = new UINotificationTipItem(); item.code = achievement.code; item.description = achievement.description; item.icon = ""; item.notificationType = UINotificationTipType.Achievement; item.score = achievement.data.points.ToString(); item.title = achievement.display_name; QueueNotification(item); } if (achievementCode == "achieve_test1") { UINotificationTipItem item = new UINotificationTipItem(); item.code = achievementCode; item.description = "This is an achievement test, you did awesome!"; item.icon = ""; item.notificationType = UINotificationTipType.Achievement; item.score = 3.ToString(); item.title = "First Achievement Tested"; QueueNotification(item); } }