public void RefreshOnlinePlayer() { uIPlayerBars.Clear(); _onlinePlayerList.Clear(); if (Main.netMode == 1) { MessageSender.SendRequestOnlinePlayer(); } else { for (var i = 0; i < 20; i++) { var testinfo = new JsonData.SimplifiedPlayerInfo { Name = ServerUtils.RandomGenString() }; var bar = new UINormalPlayerBar(testinfo); uIPlayerBars.Add(bar); _onlinePlayerList.Add(bar); onlinelabel.SetText($"在线玩家 人数: {uIPlayerBars.Count}"); } } _relaxTimer = 180; _rotation = 0f; }
public void AppendPlayers(JsonData.SimplifiedPlayerInfo info) { var bar = new UINormalPlayerBar(info); uIPlayerBars.Add(bar); _onlinePlayerList.Add(bar); onlinelabel.SetText($"在线玩家 人数: {uIPlayerBars.Count}"); }