public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) { // Create a Accept action UIMutableUserNotificationAction acceptAction = new UIMutableUserNotificationAction() { Identifier = "ACCEPT_ID", Title = "Accept", ActivationMode = UIUserNotificationActivationMode.Background, Destructive = false, AuthenticationRequired = false }; // Create a Reply action UIMutableUserNotificationAction replyAction = new UIMutableUserNotificationAction() { Identifier = "REPLY_ID", Title = "Reply", ActivationMode = UIUserNotificationActivationMode.Foreground, Destructive = false, AuthenticationRequired = true }; // Create a Trash action UIMutableUserNotificationAction trashAction = new UIMutableUserNotificationAction() { Identifier = "TRASH_ID", Title = "Trash", ActivationMode = UIUserNotificationActivationMode.Background, Destructive = true, AuthenticationRequired = true }; // Create MonkeyMessage Category UIMutableUserNotificationCategory monkeyMessageCategory = new UIMutableUserNotificationCategory(); monkeyMessageCategory.Identifier = "MONKEYMESSAGE_ID"; monkeyMessageCategory.SetActions(new UIUserNotificationAction[] { acceptAction, replyAction, trashAction }, UIUserNotificationActionContext.Default); monkeyMessageCategory.SetActions(new UIUserNotificationAction[] { acceptAction, trashAction }, UIUserNotificationActionContext.Minimal); // Create a category group NSSet categories = new NSSet(monkeyMessageCategory); // Set the requested notification types UIUserNotificationType type = UIUserNotificationType.Alert | UIUserNotificationType.Badge; // Create the setting for the given types UIUserNotificationSettings settings = UIUserNotificationSettings.GetSettingsForTypes(type, categories); // Register the settings UIApplication.SharedApplication.RegisterUserNotificationSettings(settings); //Completed return(true); }
public override bool FinishedLaunching (UIApplication application, NSDictionary launchOptions) { // Create a Accept action UIMutableUserNotificationAction acceptAction = new UIMutableUserNotificationAction (){ Identifier = "ACCEPT_ID", Title = "Accept", ActivationMode = UIUserNotificationActivationMode.Background, Destructive = false, AuthenticationRequired = false }; // Create a Reply action UIMutableUserNotificationAction replyAction = new UIMutableUserNotificationAction () { Identifier = "REPLY_ID", Title = "Reply", ActivationMode = UIUserNotificationActivationMode.Foreground, Destructive = false, AuthenticationRequired = true }; // Create a Trash action UIMutableUserNotificationAction trashAction = new UIMutableUserNotificationAction (){ Identifier = "TRASH_ID", Title = "Trash", ActivationMode = UIUserNotificationActivationMode.Background, Destructive = true, AuthenticationRequired = true }; // Create MonkeyMessage Category UIMutableUserNotificationCategory monkeyMessageCategory = new UIMutableUserNotificationCategory (); monkeyMessageCategory.Identifier = "MONKEYMESSAGE_ID"; monkeyMessageCategory.SetActions (new UIUserNotificationAction[]{ acceptAction, replyAction, trashAction }, UIUserNotificationActionContext.Default); monkeyMessageCategory.SetActions (new UIUserNotificationAction[]{ acceptAction, trashAction }, UIUserNotificationActionContext.Minimal); // Create a category group NSSet categories = new NSSet(monkeyMessageCategory); // Set the requested notification types UIUserNotificationType type = UIUserNotificationType.Alert | UIUserNotificationType.Badge; // Create the setting for the given types UIUserNotificationSettings settings = UIUserNotificationSettings.GetSettingsForTypes(type, categories); // Register the settings UIApplication.SharedApplication.RegisterUserNotificationSettings (settings); //Completed return true; }
public static void RegisterNotifications() { var action = new UIMutableUserNotificationAction { Title = "Launch", Identifier = "trade", ActivationMode = UIUserNotificationActivationMode.Foreground, AuthenticationRequired = false }; var actionCategory = new UIMutableUserNotificationCategory { Identifier = "trade" }; var categories = new NSMutableSet(); categories.Add(actionCategory); actionCategory.SetActions(new UIUserNotificationAction[] { action }, UIUserNotificationActionContext.Default); var settings = UIUserNotificationSettings.GetSettingsForTypes(UIUserNotificationType.Alert | UIUserNotificationType.Sound, categories); UIApplication.SharedApplication.RegisterUserNotificationSettings(settings); }
protected void RegisterNotifications (UIApplication application) { var lightsSwitchAction = new UIMutableUserNotificationAction { Identifier = LightsSwitchIdentifier, Title = "Zet lampen uit en aan", ActivationMode = UIUserNotificationActivationMode.Background, AuthenticationRequired = false, Destructive = true }; var lightsOnAction = new UIMutableUserNotificationAction { Identifier = LightsOnIdentifier, Title = "Zet lampen aan", ActivationMode = UIUserNotificationActivationMode.Background, AuthenticationRequired = false }; var lightsOffAction = new UIMutableUserNotificationAction { Identifier = LightsOffIdentifier, Title = "Zet lampen uit", ActivationMode = UIUserNotificationActivationMode.Background, AuthenticationRequired = false, Destructive = true }; var switchRoomCategory = new UIMutableUserNotificationCategory { Identifier = SwitchRoomCategory }; switchRoomCategory.SetActions (new UIUserNotificationAction[] { lightsSwitchAction, lightsOnAction, lightsOffAction }, UIUserNotificationActionContext.Default); switchRoomCategory.SetActions (new UIUserNotificationAction[] { lightsSwitchAction, lightsOnAction, lightsOffAction }, UIUserNotificationActionContext.Minimal); var enterRoomCategory = new UIMutableUserNotificationCategory { Identifier = EnterRoomCategory }; enterRoomCategory.SetActions (new UIUserNotificationAction[] { lightsOnAction }, UIUserNotificationActionContext.Default); enterRoomCategory.SetActions (new UIUserNotificationAction[] { lightsOnAction }, UIUserNotificationActionContext.Minimal); var leftRoomCategory = new UIMutableUserNotificationCategory { Identifier = LeftRoomCategory }; leftRoomCategory.SetActions (new UIUserNotificationAction[] { lightsOffAction }, UIUserNotificationActionContext.Default); leftRoomCategory.SetActions (new UIUserNotificationAction[] { lightsOffAction }, UIUserNotificationActionContext.Minimal); var categories = new NSSet (switchRoomCategory, enterRoomCategory, leftRoomCategory); var settings = UIUserNotificationSettings.GetSettingsForTypes (UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, categories); application.RegisterUserNotificationSettings (settings); }