// Token: 0x06000754 RID: 1876 RVA: 0x00031A3C File Offset: 0x0002FE3C public void UpdateTutorial() { if (this.TutorialComplete()) { return; } if (this.SetScene == Scenes.NONE) { return; } Scenes setScene = this.SetScene; if (setScene != Scenes.MainOut) { if (setScene != Scenes.MainIn) { if (setScene == Scenes.Shop) { UIMaster_Shop UI_Cmp = this.UI.GetComponent <UIMaster_Shop>(); switch (this.tutorialStep) { case Step.d1_SH_BuyItem: { int selectShopIndex = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex(); if (selectShopIndex != -1 && !UI_Cmp.HelpUI.activeSelf && selectShopIndex != 0) { UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor(); UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex(); UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero); UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(true); UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("はじめにお手頃な\n「えびづるのスコーン」を\n買ってみましょう"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { UI_Cmp.blockUI(false); }); help.SetOnClick_Screen(delegate { UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(false); }); } if (!UI_Cmp.BackFunc_GetStopFlag()) { UI_Cmp.BackFunc_Stop(true); } if (SuperGameMaster.FindItemStock(0) >= 1) { this.StepTutorial(true); } break; } case Step.d2_SH_GoHome: { int selectShopIndex2 = UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().GetSelectShopIndex(); if (selectShopIndex2 != -1 && !UI_Cmp.HelpUI.activeSelf) { UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().unsetCursor(); UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().ResetSelectShopIndex(); UI_Cmp.DisplayPanel.GetComponent <DisplayPanel>().SetInfoPanelData(-1, Vector3.zero); } break; } } } } else { UIMaster_MainIn component = this.UI.GetComponent <UIMaster_MainIn>(); ObjectMaster_MainIn component2 = this.Obj.GetComponent <ObjectMaster_MainIn>(); if (component2.Frog.activeSelf) { component2.Frog.SetActive(false); } if (component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.activeSelf) { component.BagDeskUI.GetComponent <BagDeskPanels>().EmptyIcon.SetActive(false); } Step step = this.tutorialStep; if (step != Step.e0_MI_OpenBag) { if (step != Step.e1_MI_ReStart) { if (step == Step.b0_MI_GoOut) { this.seTime += Time.deltaTime; if (this.seTime > 2f && this.seTime - Time.deltaTime < 2f) { HelpPanel component3 = component.HelpUI.GetComponent <HelpPanel>(); if (!component3.HelpWindow.activeSelf) { component3.ClosePanel(); component3.ActionStock_Next(); } } } } } else { if (component2.Frog.activeSelf) { component2.Frog.SetActive(false); } if (component.BagDeskUI.activeSelf) { component.BagDeskUI.GetComponent <FlickCheaker>().stopFlick(true); if (!component.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().ItemView.activeSelf) { if (!SuperGameMaster.GetStandby()) { List <int> tmpListAll = component.BagDeskUI.GetComponent <BagDeskPanels>().Get_tmpListAll(); if (tmpListAll[0] == 0 && tmpListAll[1] == 1000) { component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = true; } else { component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false; } } else { component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false; } } else { component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false; } } else if (!component.BagMarkUI.activeSelf && !component.HelpUI.activeSelf) { component.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false; List <int> bagList = SuperGameMaster.GetBagList(); if (bagList[0] == 0 && bagList[1] == 1000 && SuperGameMaster.GetStandby()) { SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return); SuperGameMaster.travel.GoTravel(536870911, 1); int index = SuperGameMaster.evtMgr.search_TimerEvtIndex_forType(TimerEvent.Type.BackHome); EventTimerFormat eventTimerFormat = SuperGameMaster.evtMgr.get_TimerEvt(index); List <int> list = new List <int>(eventTimerFormat.evtValue); if (list.Count >= 6 && list[4] >= 10000) { list[4] = 3009; } SuperGameMaster.evtMgr.set_TimerEvt_forId(eventTimerFormat.id, list); SuperGameMaster.evtMgr.SetTime_TimerEvt(TimerEvent.Type.GoTravel, 0, 536870911); SuperGameMaster.SetStandby(true); SuperGameMaster.SetLastTravelTime(536870911); SuperGameMaster.SetStandbyWait(0); component.BagCompleteCursor.SetActive(false); this.StepTutorial(true); } else { SuperGameMaster.saveData.lastTravelTime = SuperGameMaster.saveData.restTime; SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.GoTravel); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.BackHome); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Picture); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Return); component.blockUI(false); component.TutorialUBlock(); component.BagMarkUI.SetActive(true); } } } } } else { UIMaster_MainOut UI_Cmp = this.UI.GetComponent <UIMaster_MainOut>(); ObjectMaster_MainOut component4 = this.Obj.GetComponent <ObjectMaster_MainOut>(); Step step2 = this.tutorialStep; switch (step2 + 1) { case Step.a0_MO_FrogTap: this.seTime += Time.deltaTime; if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f) { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]); } if (Input.GetKeyDown(KeyCode.Escape) && !UI_Cmp.ConfilmUI.activeSelf) { if (!UI_Cmp.Title_StartUI.activeSelf) { if (UI_Cmp.WebViewUI.activeSelf) { UI_Cmp.WebViewUI.GetComponent <WebViewPanel>().ClosePanel(); } else { UI_Cmp.Title_StartUI.SetActive(true); UI_Cmp.Title_PolicyUI.SetActive(false); } SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Cancel"]); } else { ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>(); confilm.OpenPanel_YesNo("アプリケーションを終了しますか?"); confilm.ResetOnClick_Yes(); confilm.SetOnClick_Yes(delegate { confilm.ClosePanel(); }); confilm.SetOnClick_Yes(delegate { SuperGameMaster.SaveData(); }); confilm.SetOnClick_Yes(delegate { Application.Quit(); }); confilm.ResetOnClick_No(); confilm.SetOnClick_No(delegate { confilm.ClosePanel(); }); } } break; case Step.a1_MO_FrogName: this.seTime += Time.deltaTime; if (this.seTime > 0f && this.seTime - Time.deltaTime < 0f) { this.seTime = 0f; } this.seTime2 += Time.deltaTime; if (this.seTime2 > 4f) { component4.Call_FlickMove(new Vector2(Mathf.Clamp((1.92f - Camera.main.transform.localPosition.x) / 60f, 1E-05f, 0.1f), 0f)); } if (this.seTime2 > 7f) { if (Input.GetMouseButtonDown(0)) { Vector2 point = Camera.main.ScreenToWorldPoint(Input.mousePosition); if (component4.Frog.GetComponent <Collider2D>().OverlapPoint(point)) { this.StepTutorial(false); UI_Cmp.FrogCursorUI.SetActive(false); } } else if (this.seTime2 > 9f) { this.StepTutorial(false); UI_Cmp.FrogCursorUI.SetActive(false); } } if (this.seTime2 >= 2f && this.seTime2 - Time.deltaTime < 2f) { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Grassy"]); } if (this.seTime2 % 3f < (this.seTime2 - Time.deltaTime) % 3f && this.seTime2 > 7f) { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]); } if (this.seTime % 5f < (this.seTime - Time.deltaTime) % 5f || this.seTime - Time.deltaTime == 0f) { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Sparrow"]); } break; case Step.a2_MO_GoHome: if (this.seTime != 0f) { this.seTime += Time.deltaTime; UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, this.seTime)); if (this.seTime > 1f) { UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f)); this.seTime = 0f; UI_Cmp.FrogNameUI.GetComponent <FrogNamePanel>().OpenNamePanel(); component4.Frog.SetActive(false); } } break; case Step.b0_MI_GoOut: this.seTime += Time.deltaTime; if (this.seTime >= 0.5f && this.seTime - Time.deltaTime < 0.5f) { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Frog"]); } if (this.seTime <= 1f) { UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 1f - this.seTime)); } if (this.seTime > 1f && this.seTime - Time.deltaTime < 1f) { UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel(string.Empty); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { help.ActionStock_Next(); }); help.ActionStock_New("おうちのなかに入っていきました\nなかをのぞいてみましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { UI_Cmp.blockUI(false); }); help.ActionStock_Add(delegate { UI_Cmp.TutorialUBlock(); }); help.ActionStock_Add(delegate { UI_Cmp.MoveCursorUI.SetActive(true); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { this.StepTutorial(true); }); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().enabled = true; }); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { SuperGameMaster.audioMgr.StopSE(); }); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Knock"]); }); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { this.seTime = 0f; }); }); } if (this.seTime > 3f && this.seTime - Time.deltaTime < 3f) { HelpPanel component5 = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); if (!component5.HelpWindow.activeSelf) { component5.ClosePanel(); component5.ActionStock_Next(); } } break; case Step.c0_MO_GetStandby: if (this.seTime == 0f) { UI_Cmp.setFadeOut(99999f); UI_Cmp.FadeUI.GetComponent <Image>().color = new Color(0f, 0f, 0f, 0f); } this.seTime += Time.deltaTime; if (this.seTime >= 1f && this.seTime - Time.deltaTime < 1f) { UI_Cmp.setFadeOut(0.25f); SuperGameMaster.audioMgr.PlaySE(Define.SEDict["SE_Move"]); } break; case Step.c1_MO_GetClover: if (!UI_Cmp.HelpUI.activeSelf) { if (Input.GetMouseButtonUp(0)) { component4.Call_FlickInit(); } this.Obj.GetComponent <FlickCheaker>().FlickUpdate(); component4.Call_FlickMove(); } if (Camera.main.transform.position.x <= -1.9f && UI_Cmp.CloverCursorUI.activeSelf) { UI_Cmp.CloverCursorUI.SetActive(false); HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("スライド操作でみつ葉のクローバーを\n収穫しましょう"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { this.StepTutorial(false); }); } break; case Step.c2_MO_GoShop: if (Input.GetMouseButton(0)) { if (Camera.main.transform.position.x > 0f) { UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = true; } else { UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = false; } } if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf) { component4.ScrollAndCloverCheck(); component4.CloverFarm.GetComponent <CloverFarm>().CloverProc(); if (SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) + SuperGameMaster.CloverPointStock() >= SuperGameMaster.GetCloverList().Count) { if (SuperGameMaster.FindItemStock(1000) > 10) { SuperGameMaster.getCloverPoint(10); } this.StepTutorial(true); } } if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_CLOVER) && SuperGameMaster.CloverPointStock() >= 1) { UI_Cmp.CloverMarkUI.SetActive(true); HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("収穫したみつ葉のクローバーは\nこちらで確認することができます"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { UI_Cmp.CloverMarkUI.SetActive(false); }); help.SetOnClick_Screen(delegate { help.ActionStock_Next(); }); help.ActionStock_New("畑のクローバーを全て収穫しましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_CLOVER); } if (!UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.GetFirstFlag(Flag.TUTORIAL_FOURLEAF) && SuperGameMaster.FindItemStock(1000) >= 1) { ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>(); confilm.OpenPanel(string.Empty); confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(component4.CloverFarm.GetComponent <CloverFarm>().AddConfirm_pref)); confilm.ResetOnClick_Screen(); confilm.SetOnClick_Screen(delegate { confilm.ClosePanel(); }); confilm.SetOnClick_Screen(delegate { UI_Cmp.BackFunc_Stop(true); }); SuperGameMaster.SetFirstFlag(Flag.TUTORIAL_FOURLEAF); } break; case Step._StepMax: if (!UI_Cmp.ResultUI.activeSelf && !UI_Cmp.HelpUI.activeSelf && !UI_Cmp.ConfilmUI.activeSelf && !SuperGameMaster.tutorial.TutorialComplete()) { HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); ConfilmPanel confilm = UI_Cmp.ConfilmUI.GetComponent <ConfilmPanel>(); help.OpenPanel(string.Concat(new string[] { string.Empty, SuperGameMaster.GetFrogName(), "は旅立ちました\n", SuperGameMaster.GetFrogName(), "が帰ってくるには\nしばらく時間がかかります\n今回のしたくなら数時間ほどで\n帰ってきそうです" })); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { help.ActionStock_Next(); }); help.ActionStock_New("※ヘルプで通知をONに設定しておくと\n" + SuperGameMaster.GetFrogName() + "が帰ってきたときに\n通知が入ります"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New(SuperGameMaster.GetFrogName() + "は旅のしたくがなくても\n自由にでかけていきますが\n今回のように旅のしたくを\n手伝ってあげていると\n旅の様子をうつした<color=#61a8c7><b>写真</b></color>や\n手に入れた各地の<color=#61a8c7><b>おみやげ</b></color>を\nプレゼントしてくれます"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New(SuperGameMaster.GetFrogName() + "が出かけている間に\n次の旅に備えて\nみつ葉のクローバーを収穫して\nもちものを用意しておきましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New("チュートリアルはここまでです\n" + SuperGameMaster.GetFrogName() + "との\n旅をお楽しみください"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { confilm.OpenPanel(string.Empty); }); help.ActionStock_Add(delegate { confilm.AddContents(UnityEngine.Object.Instantiate <GameObject>(UI_Cmp.AddConfirm_pref)); }); help.ActionStock_Add(delegate { confilm.ResetOnClick_Screen(); }); help.ActionStock_Add(delegate { confilm.SetOnClick_Screen(delegate { confilm.ClosePanel(); }); }); help.ActionStock_Add(delegate { confilm.SetOnClick_Screen(delegate { UI_Cmp.blockUI(false); }); }); help.ActionStock_Add(delegate { confilm.SetOnClick_Screen(delegate { UI_Cmp.freezeObject(false); }); }); help.ActionStock_Add(delegate { confilm.SetOnClick_Screen(delegate { UI_Cmp.BackFunc_Stop(false); }); }); help.ActionStock_Add(delegate { confilm.SetOnClick_Screen(delegate { this.FinishTutorial(); }); }); SuperGameMaster.evtMgr.delete_Act_Timer_EvtList_forType(TimerEvent.Type.Drift); } break; } } }
// Token: 0x06000753 RID: 1875 RVA: 0x00030E6C File Offset: 0x0002F26C public void CallTutorial() { Scenes setScene = this.SetScene; if (setScene != Scenes.MainOut) { if (setScene != Scenes.MainIn) { if (setScene == Scenes.Shop) { UIMaster_Shop UI_Cmp = this.UI.GetComponent <UIMaster_Shop>(); if (!this.ClockOk()) { UI_Cmp.freezeObject(true); UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); UI_Cmp.BackFunc_Stop(true); } switch (this.tutorialStep) { case Step.d0_SH_BuyStandby: { HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("はじめにお手頃な\n「えびづるのスコーン」を\n買ってみましょう"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { UI_Cmp.TutorialUBlock(); }); help.SetOnClick_Screen(delegate { this.StepTutorial(false); }); break; } case Step.d1_SH_BuyItem: UI_Cmp.TutorialUBlock(); UI_Cmp.blockUI(false); break; case Step.d2_SH_GoHome: { HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("早速、旅のもちものを\nしたくしてあげましょう"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { UI_Cmp.blockUI(false); }); help.SetOnClick_Screen(delegate { UI_Cmp.TutorialUBlock(); }); help.SetOnClick_Screen(delegate { UI_Cmp.DisplayPanel.GetComponent <FlickCheaker>().stopFlick(false); }); help.SetOnClick_Screen(delegate { UI_Cmp.MoveCursorUI.SetActive(true); }); help.SetOnClick_Screen(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().InBtn.GetComponent <Button>().onClick.AddListener(delegate { this.StepTutorial(true); }); }); break; } } } } else { UIMaster_MainIn UI_Cmp = this.UI.GetComponent <UIMaster_MainIn>(); ObjectMaster_MainIn component = this.Obj.GetComponent <ObjectMaster_MainIn>(); if (!this.ClockOk()) { UI_Cmp.freezeObject(true); UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); UI_Cmp.BackFunc_Stop(true); } Step step = this.tutorialStep; if (step != Step.e0_MI_OpenBag) { if (step != Step.e1_MI_ReStart) { if (step == Step.b0_MI_GoOut) { if (!component.Tutorial_Frog.activeSelf) { component.Tutorial_Frog.SetActive(true); component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); } UI_Cmp.TutorialUBlockAll(); if (!SuperGameMaster.audioMgr.isPlayingBGM() && this.BGMOk()) { SuperGameMaster.audioMgr.PlayBGM(Define.BGMDict["BGM_Default"]); } HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel(string.Empty); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { help.ActionStock_Next(); }); help.ActionStock_New("旅に出かけるしたくをしています\n" + SuperGameMaster.GetFrogName() + "の旅のしたくを\n少しだけ手伝ってあげましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New("旅のしたくでは\n<color=#61a8c7><b>おべんとう</b></color>、<color=#61a8c7><b>おまもり</b></color>、<color=#61a8c7><b>どうぐ</b></color>\nの3種類を用意することができます\n\n今回は旅に欠かすことのできない\n<color=#61a8c7><b>おべんとう</b></color>をしたくしてあげましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New("旅のもちものは、<color=#61a8c7><b>みつ葉のクローバー</b></color>を\n使って、おみせで買うことができます\nまずは、<color=#61a8c7><b>みつ葉のクローバー</b></color>を収穫しに\nにわさきの畑まで行ってみましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { UI_Cmp.blockUI(false); }); help.ActionStock_Add(delegate { UI_Cmp.TutorialUBlock(); }); help.ActionStock_Add(delegate { UI_Cmp.MoveCursorUI.SetActive(true); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().OutBtn.GetComponent <Button>().onClick.AddListener(delegate { this.StepTutorial(true); }); }); this.seTime = 0f; } } else { if (!component.Tutorial_Frog.activeSelf) { component.Tutorial_Frog.SetActive(true); component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); } HelpPanel component2 = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); component2.OpenPanel(string.Concat(new string[] { "旅のしたくが完了しました\n", SuperGameMaster.GetFrogName(), "が旅立つまで待ちましょう\n※今回はチュートリアルなので\n再起動で", SuperGameMaster.GetFrogName(), "は旅立ちます" })); component2.ResetOnClick_Screen(); } } else { if (!component.Tutorial_Frog.activeSelf) { component.Tutorial_Frog.SetActive(true); component.Tutorial_Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); } UI_Cmp.BagCompleteCursor.SetActive(true); UI_Cmp.BagCompleteCursor.GetComponentInChildren <Image>().enabled = false; UI_Cmp.TutorialUBlock(); UI_Cmp.blockUI(false); UI_Cmp.BagMarkUI.SetActive(true); Button component3 = UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagOpenUI.GetComponent <Button>(); component3.onClick.AddListener(delegate { UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().ChangeButton.SetActive(false); }); component3.onClick.AddListener(delegate { UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().DeskPanelUI.GetComponent <BagPanel>().ChangeButton.SetActive(false); }); component3.onClick.AddListener(delegate { UI_Cmp.BagMarkUI.SetActive(false); }); component3.onClick.AddListener(delegate { UI_Cmp.BagDeskUI.GetComponent <BagDeskPanels>().BagPanelUI.GetComponent <BagPanel>().CloseBtn.SetActive(false); }); HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); component3.onClick.AddListener(delegate { help.OpenPanel("おべんとうに「えびづるのスコーン」\nおまもりに「よつ葉」\nを選んで<color=#61a8c7><b>かんりょう</b></color>ボタンを\n押してください"); }); component3.onClick.AddListener(delegate { help.ResetOnClick_Screen(); }); component3.onClick.AddListener(delegate { help.SetOnClick_Screen(delegate { help.ClosePanel(); }); }); } } } else { UIMaster_MainOut UI_Cmp = this.UI.GetComponent <UIMaster_MainOut>(); ObjectMaster_MainOut component4 = this.Obj.GetComponent <ObjectMaster_MainOut>(); if (component4.Post.activeSelf && !this.ClockOk()) { component4.Post.SetActive(false); } if (!this.ClockOk()) { UI_Cmp.freezeObject(true); UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); UI_Cmp.BackFunc_Stop(true); } Step step2 = this.tutorialStep; switch (step2 + 1) { case Step.a0_MO_FrogTap: { UI_Cmp.TitleUI.SetActive(true); Vector3 position = Camera.main.transform.position; Camera.main.transform.position = new Vector3(-Mathf.Abs(position.x), position.y, position.z); UI_Cmp.TutorialUBlock(); this.seTime = 0f; break; } case Step.a1_MO_FrogName: { component4.Call_FlickInit(); Vector3 position2 = Camera.main.transform.position; Camera.main.transform.position = new Vector3(-Mathf.Abs(position2.x), position2.y, position2.z); component4.Frog.SetActive(true); component4.Frog.GetComponent <AnmAnimationObj>().SetUpAniAnimation(); UI_Cmp.TutorialUBlock(); if (this.seTime != 0f) { this.seTime = this.seTime % 5f - 5f; } this.seTime2 = 0f; break; } case Step.a2_MO_GoHome: { component4.Frog.SetActive(true); UI_Cmp.FrogCursorUI.SetActive(false); this.seTime = 0f; HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("かえるがいます\n名前をつけてあげましょう"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { UI_Cmp.blockUI(true, new Color(0f, 0f, 0f, 0f)); }); help.SetOnClick_Screen(delegate { this.seTime = -1E-06f; }); help.SetOnClick_Screen(delegate { UI_Cmp.FrogCursorUI.SetActive(false); }); break; } case Step.b0_MI_GoOut: UI_Cmp.TutorialUBlock(); this.seTime = 0f; break; case Step.c1_MO_GetClover: UI_Cmp.CloverCursorUI.SetActive(true); UI_Cmp.TutorialUBlock(); break; case Step.c2_MO_GoShop: UI_Cmp.CloverCursorUI.SetActive(true); UI_Cmp.CloverCursorUI.GetComponentInChildren <Image>().enabled = false; UI_Cmp.TutorialUBlock(); break; case Step.d0_SH_BuyStandby: { HelpPanel help = UI_Cmp.HelpUI.GetComponent <HelpPanel>(); help.OpenPanel("<color=#61a8c7><b>よつ葉のクローバー</b></color>を見つけました\n畑では、みつ葉のクローバー以外にも\n稀によつ葉のクローバーを収穫します\nよつ葉のクローバーは旅の<color=#61a8c7><b>おまもり</b></color>に\nしたくすることができます"); help.ResetOnClick_Screen(); help.SetOnClick_Screen(delegate { help.ClosePanel(); }); help.SetOnClick_Screen(delegate { help.ActionStock_Next(); }); help.ActionStock_New("折角ですので、<color=#61a8c7><b>おまもり</b></color>も\nしたくしてあげましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { help.ActionStock_Next(); }); help.ActionStock_New("みつ葉のクローバーを収穫し終えました\nでは、みつ葉のクローバーを使って\n<color=#61a8c7><b>おみせ</b></color>で買い物をしてみましょう"); help.ActionStock_Add(delegate { help.ClosePanel(); }); help.ActionStock_Add(delegate { UI_Cmp.blockUI(false); }); help.ActionStock_Add(delegate { UI_Cmp.TutorialUBlock(); }); help.ActionStock_Add(delegate { UI_Cmp.MoveCursorUI.transform.localPosition = new Vector2(UI_Cmp.MoveCursorUI.transform.localPosition.x, UI_Cmp.MoveCursorUI.transform.localPosition.y + 94f); }); help.ActionStock_Add(delegate { UI_Cmp.MoveCursorUI.SetActive(true); }); help.ActionStock_Add(delegate { UI_Cmp.MoveUI.GetComponent <MovePanel>().ShopBtn.GetComponent <Button>().onClick.AddListener(delegate { this.StepTutorial(true); }); }); break; } } } }