public void AddToInventory(Armor newArmor, Weapon newWeapon) { if (newArmor != null) { storedArmor.Add(newArmor); inventoryUI.AddArmor(newArmor); } if (newWeapon != null) { storedWeapons.Add(newWeapon); inventoryUI.AddWeapon(newWeapon); } }