コード例 #1
0
            public IEnumerator WHEN_TimeStayOnSquaresInstructionsSceneInSingletonChanged_THEN_ItAlsoChanged()
            {
                UIInteractionStorageSingleton.TimeStayOnSquaresInstructionsScene = 0.32;
                testUIInteractionStorage = new UIInteractionStorage();

                yield return(null);

                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnSquaresInstructionsScene - UIInteractionStorageSingleton.TimeStayOnSquaresInstructionsScene) < tolerance);
            }
コード例 #2
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            public IEnumerator WHEN_UIInteractionDataSet_THEN_UIInteractionDataObtained()
            {
                batterySessionStorage = new BatterySessionStorage();
                UIInteractionStorage uiInteractionStorage = new UIInteractionStorage();

                batterySessionStorage.UIInteractionData = uiInteractionStorage;

                yield return(null);

                Assert.AreEqual(uiInteractionStorage, batterySessionStorage.UIInteractionData);
            }
コード例 #3
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            public IEnumerator WHEN_TimeStayOnMenuSceneInSingletonChanged_THEN_ItAlsoChanged()
            {
                UIInteractionStorageSingleton.TimeStayOnMenuScene = new List <double> {
                    5.2
                };
                testUIInteractionStorage = new UIInteractionStorage();

                yield return(null);

                Assert.AreEqual(1, testUIInteractionStorage.TimeStayOnMenuScene.Count);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnMenuScene[0] - 5.2) < tolerance);
            }
コード例 #4
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            public IEnumerator WHEN_TimeStayOnQuestionnaireSceneInSingletonChanged_THEN_ItAlsoChanged()
            {
                UIInteractionStorageSingleton.TimeStayOnQuestionnaireScene = new List <double> {
                    0.1, 1.5
                };
                testUIInteractionStorage = new UIInteractionStorage();

                yield return(null);

                Assert.AreEqual(2, testUIInteractionStorage.TimeStayOnQuestionnaireScene.Count);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnQuestionnaireScene[0] - 0.1) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnQuestionnaireScene[1] - 1.5) < tolerance);
            }
コード例 #5
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            public IEnumerator WHEN_NewInstanceCreated_THEN_ValuesAreInitialized()
            {
                testUIInteractionStorage = new UIInteractionStorage();
                double expectedInitializedTimeStayScene = -1;
                double expectedInitializedTimeSeqLength = 0;

                yield return(null);

                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnStartScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnSquaresInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.AreEqual(expectedInitializedTimeSeqLength, testUIInteractionStorage.TimeStayOnQuestionnaireScene.Count);
                Assert.AreEqual(expectedInitializedTimeSeqLength, testUIInteractionStorage.TimeStayOnMenuScene.Count);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnInfoScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnImageHitInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnCTFInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnBalloonsInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnCatchTheBallInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnSaveOneBallInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
                Assert.IsTrue(Math.Abs(testUIInteractionStorage.TimeStayOnJudgeTheBallInstructionsScene - expectedInitializedTimeStayScene) < tolerance);
            }