static int get_worldOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIFollowingTarget obj = (UIFollowingTarget)o; UnityEngine.Vector3 ret = obj.worldOffset; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index worldOffset on a nil value" : e.Message)); } }
static int set_target(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIFollowingTarget obj = (UIFollowingTarget)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Transform)); obj.target = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index target on a nil value" : e.Message)); } }
static int get_yOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIFollowingTarget obj = (UIFollowingTarget)o; float ret = obj.yOffset; LuaDLL.lua_pushnumber(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yOffset on a nil value" : e.Message)); } }
static int set_yOffset(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UIFollowingTarget obj = (UIFollowingTarget)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.yOffset = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index yOffset on a nil value" : e.Message)); } }